|
Mordel's Bar & Grill |
|
 |
» |
| View previous topic :: View next topic |
| Author |
Message |
Kirbanzo ComStar Colonel

Joined: 17-Apr-2025 16:17 Posts: 981 Location: United States
|
Posted: 14-Nov-2025 01:02 Post subject: Urchin (Skulking Burrock) PRIME |
|
|
| TRO: Urchin (Skulking Burrock) PRIME | BattleMech Technical Readout
Name/Model: Urchin (Skulking Burrock) PRIME
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 40
Configuration: Biped OmniMech
Era/Year: Succession Wars / 2994
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,697,367 C-Bills
Battle Value: 1,472
Chassis: CBK Mod-1.5
Power Plant: Epsilon Series 160 XL
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: S/II Build-10
Armament:
2 Large Pulse Lasers
1 Streak SRM 6
2 Machine Guns
Manufacturer: Tanis Facility 6
Primary Factory: Tanis
Communications: Pattern 18 Tacticom
Targeting & Tracking: Pattern 200 with Active Probe
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 4.00
Engine: 160 XL 3.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 128 8.00
Type: Standard
Internal Armor
Structure Value
Head: 3 8
Center Torso: 12 17
Center Torso (rear): 5
R/L Torso: 10 16
R/L Torso (rear): 4
R/L Arm: 6 12
R/L Leg: 10 17
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 100) CT 1 0.50
Active Probe RT 1 1.00
Streak SRM 6 RT 2 3.00
Streak SRM 6 (Ammo 15) RT 1 1.00
2 Large Pulse Lasers LT 4 12.00
Machine Gun RA 1 0.25
Machine Gun LA 1 0.25
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM, SZ: 2, TMM: 1, MV: 8"j
Damage: (S) 4 / (M) 3 / (L) 3, OV: 1
Armor (A): 4, Structure (S): 2
Specials: CASE, OMNI, PRB, RCN
|
|
|
| Back to top |
|
Kirbanzo ComStar Colonel

Joined: 17-Apr-2025 16:17 Posts: 981 Location: United States
|
Posted: 14-Nov-2025 01:02 Post subject: Urchin (Skulking Burrock) PRIME |
|
|
| TRO: Urchin (Skulking Burrock) PRIME | BattleMech Technical Readout
Name/Model: Urchin (Skulking Burrock) PRIME
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 40
Role: Brawler
Configuration: Biped OmniMech
Era/Year: Succession Wars / 2994
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,697,367 C-Bills
Battle Value: 1,472
Chassis: CBK Mod-1.5
Power Plant: Epsilon Series 160 XL
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: S/II Build-10
Armament:
2 Large Pulse Lasers
1 Streak SRM 6
2 Machine Guns
Manufacturer: Tanis Facility 6
Primary Factory: Tanis
Communications: Pattern 18 Tacticom
Targeting & Tracking: Pattern 200 with Active Probe
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 4.00
Engine: 160 XL 3.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 128 8.00
Type: Standard
Internal Armor
Structure Value
Head: 3 8
Center Torso: 12 17
Center Torso (rear): 5
R/L Torso: 10 16
R/L Torso (rear): 4
R/L Arm: 6 12
R/L Leg: 10 17
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 100) CT 1 0.50
Active Probe RT 1 1.00
Streak SRM 6 RT 2 3.00
Streak SRM 6 (Ammo 15) RT 1 1.00
2 Large Pulse Lasers LT 4 12.00
Machine Gun RA 1 0.25
Machine Gun LA 1 0.25
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM, SZ: 2, TMM: 1, MV: 8"j
Damage: (S) 4 / (M) 3 / (L) 3, OV: 1
Armor (A): 4, Structure (S): 2
Specials: CASE, OMNI, PRB, RCN
|
|
|
| Back to top |
|
|
|
 |
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|