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					Toxic_Toast Free Worlds League Master Sergeant
  
 
  Joined: 25-Aug-2023 21:49 Posts: 197 Location: United States
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								 Posted: 13-Mar-2025 18:13    Post subject: Thunderbolt II TDRII-2K | 
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									 		| TRO: Thunderbolt II TDRII-2K | 	 		  	                 BattleMech Technical Readout
Name/Model:         Thunderbolt II TDRII-2K
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            80
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         15,917,040 C-Bills
Battle Value:       2,188
Chassis:              Endo-Composite
Power Plant:          Hermes 320 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ballistic-Reinforced with CASE II
Armament:             
    1 ER PPC
    1 MRM 40
    3 ER Medium Lasers (C)
Manufacturer:         Earthwerks-FWL, Inc
    Primary Factory:  Calloway VI
Communications:       Irian Orator-5K
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
    Description: The TDRII-2K would be birthed from exported shipments sent to the Draconis
    Combine. While they would be major purchasers of the TDRII-1SC, they would also acquire a
    number of TDRII-1S models for military use. Finding the design gaining traction with their
    own pilots the Combine High Command would decide to experiment with the Mech. It would prove
    to be a rather extensive refit with the mech stripped down to its skeleton before being
    rebuilt. The result however would prove to be something uniquely Kuritan blending clan-grade
    equipment with weapons and armor favored by the warriors of the Dragon.
Capabilities:
    Design: The design team in charge of the TDRII-2K refit would remove one heat-sink all the
    armor and all the weapons save the IS ER-PPC, although it would lose its damage boosting
    capacitor, from the machine. In its place a massive MRM 40 would be mounted into the left
    torso. 3 tons of supporting ammo would go into the right torso protected CASE II. Three
    clan-grade er-medium lasers would make there way into the design, with all direct fire
    weaponry linked into a IS targeting computer. Lastly the new design would be sealed within
    17 tons of ballistic-reinforced armor (204 pips).
    
    Design Quirks:
    Multi-trac
    Rugged (2)
    Easy to Maintain
Variants:
    Four additional variants also exist of the TDRII-
    TDRII-1S: The standard base model
    TDRII-1S2: A simplified version of the 1S
    TDRII-1SC: A C3 and Command variant
    TDRII-1A: An all inner-sphere tech refit of the design.
    TDRII-1000x: A rumored experimental model whose actual existence is hotly debated.
================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.00                     
Engine:                                  320 Light Fusion             17.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  204                    17.00                     
    Type:                              Ballistic-Reinforced                                     
                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             30       
    Center Torso (rear):                               9       
    R/L Torso:                         17             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             20       
    R/L Leg:                           17             28       
================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser (C)                                       CT                1          1.00             
CASE II                                                   RT                1          1.00             
2 ER Medium Lasers (C)                                    RT                2          2.00             
MRM 40 (Ammo 18)                                          RT                3          3.00             
Targeting Computer                                        RT                3          3.00             
MRM 40                                                    LT                7         12.00             
ER PPC                                                    RA                3          7.00             
================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 4
Specials: BRA, CASEII
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					Toxic_Toast Free Worlds League Master Sergeant
  
 
  Joined: 25-Aug-2023 21:49 Posts: 197 Location: United States
  | 
					
						
							
								 Posted: 31-Oct-2025 21:14    Post subject: Thunderbolt II TDRII-2K | 
								       | 
							 
							
								
  | 
							 
							
									 		| TRO: Thunderbolt II TDRII-2K | 	 		  	                 BattleMech Technical Readout
Name/Model:         Thunderbolt II TDRII-2K
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            80
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         15,917,040 C-Bills
Battle Value:       2,188
Chassis:              Endo-Composite
Power Plant:          Hermes 320 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ballistic-Reinforced with CASE II
Armament:             
    1 ER PPC
    1 MRM 40
    3 ER Medium Lasers (C)
Manufacturer:         Earthwerks-FWL, Inc
    Primary Factory:  Calloway VI
Communications:       Irian Orator-5K
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
    Description: The TDRII-2K would be birthed from exported shipments sent to the Draconis
    Combine. While they would be major purchasers of the TDRII-1SC, they would also acquire a
    number of TDRII-1S models for military use. Finding the design gaining traction with their
    own pilots the Combine High Command would decide to experiment with the Mech. It would prove
    to be a rather extensive refit with the mech stripped down to its skeleton before being
    rebuilt. The result however would prove to be something uniquely Kuritan blending clan-grade
    equipment with weapons and armor favored by the warriors of the Dragon.
Capabilities:
    Design: The design team in charge of the TDRII-2K refit would remove one heat-sink all the
    armor and all the weapons save the IS ER-PPC, although it would lose its damage boosting
    capacitor, from the machine. In its place a massive MRM 40 would be mounted into the left
    torso. 3 tons of supporting ammo would go into the right torso protected CASE II. Three
    clan-grade er-medium lasers would make there way into the design, with all direct fire
    weaponry linked into a IS targeting computer. Lastly the new design would be sealed within
    17 tons of ballistic-reinforced armor (204 pips).
    
    Design Quirks:
    Multi-trac
    Rugged (2)
    Easy to Maintain
Variants:
    Four additional variants also exist of the TDRII-
    TDRII-1S: The standard base model
    TDRII-1S2: A simplified version of the 1S
    TDRII-1SC: A C3 and Command variant
    TDRII-1A: An all inner-sphere tech refit of the design.
    TDRII-1000x: A rumored experimental model whose actual existence is hotly debated.
Notable MechWarriors:
    A early notable pilot of the TDRII-2K design would be "Krualla Chief," a combine pilot with
    a promising career. Despite several successful demonstrations of the his skill and the
    craftsmanship of his mech against a variety of enemies the "Chief" would find himself
    fleeing from Combine space, the victim of jealous senior officers and military politics. In
    the process of escaping pursuing forces he would cripple or down 3 enemy mech's, his former
    lance mates. He would eventually found the mercenary group the "Hedge Knights" and make a
    name for himself among the battlefields of the Inner Sphere.
================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.00                     
Engine:                                  320 Light Fusion             17.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  204                    17.00                     
    Type:                              Ballistic-Reinforced                                     
                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             30       
    Center Torso (rear):                               9       
    R/L Torso:                         17             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             20       
    R/L Leg:                           17             28       
================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser (C)                                       CT                1          1.00             
CASE II                                                   RT                1          1.00             
2 ER Medium Lasers (C)                                    RT                2          2.00             
MRM 40 (Ammo 18)                                          RT                3          3.00             
Targeting Computer                                        RT                3          3.00             
MRM 40                                                    LT                7         12.00             
ER PPC                                                    RA                3          7.00             
================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 4
Specials: BRA, CASEII
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