|
Mordel's Bar & Grill |
|
 |
» |
View previous topic :: View next topic |
Author |
Message |
Kirbanzo ComStar Major

Joined: 17-Apr-2025 16:17 Posts: 706 Location: United States
|
Posted: 12-Oct-2025 02:18 Post subject: Tireur TR4-UR |
|
|
TRO: Tireur TR4-UR | BattleMech Technical Readout
Name/Model: Tireur TR4-UR
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Ambusher
Configuration: Biped BattleMech
Era/Year: Dark Age / 3107
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 10,033,770 C-Bills
Battle Value: 1,493
Chassis: CAMD Endo Steel
Power Plant: CoreTek 220 Light Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: McCloud Specials
Jump Capacity: 120 meters
Armor: Kallon Royalstar with CASE II
Armament:
1 GM UrbanHunter IIC LB 20-X AC (C)
1 ExoStar Precipice Medium X-Pulse Laser
Manufacturer: Delacambre Military Supply Co.
Primary Factory: Delacambre
Communications: CAMD Communique Equipment with Angel ECM Suite
Targeting & Tracking: CAMD ODF-024c-ADV with Advanced Targeting Computer
================================================================================================
Overview:
Debuted by CAMD as their premier urban combat 'Mech of the 32nd century, the Tireur as
originally designed is meant to blow unsuspecting enemies away with its massive
shoutgun-like Autocannon. Variants with alternate arsenals exist as well, meant for
particular scenarios.
(Source)
Capabilities:
DESIGN QUIRKS: Barrel Fist (RA), Cowl, Reinforced Legs, Rugged (1), Poor Targeting (Long)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel (C) 3.00
Engine: 220 Light Fusion 7.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 120 7.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 16
Center Torso (rear): 5
R/L Torso: 13 14
R/L Torso (rear): 4
R/L Arm: 9 13
R/L Leg: 13 14
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Medium X-Pulse Laser H 1 2.00
2 Jump Jets CT 2 1.00
Angel ECM Suite (C) RT 2 2.00
Bloodhound Active Probe RT 3 2.00
CASE II RT 1 1.00
LB 20-X AC (Ammo 10) (C) RT 2 2.00
LB 20-X AC (Ammo 10) [Cluster] (C) RT 2 2.00
Targeting Computer LT 4 4.00
LB 20-X AC (C) RA 9 12.00
Small Shield LA 3 2.00
Jump Jet RL 1 0.50
Jump Jet LL 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM, SZ: 2, TMM: 1, MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 4, Structure (S): 3
Specials: AECM, BH, CASEII, FLK1/1/-, MEL, RCN, SHLD
|
|
|
Back to top |
|
|
 |
» |
All times are GMT-04:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|