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Drumbeat (Archerfish)
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Kirbanzo
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Joined: 17-Apr-2025 16:17
Posts: 537
Location: United States
PostPosted: 11-Sep-2025 14:25    Post subject: Drumbeat (Archerfish) Reply to topic Reply with quote

TRO: Drumbeat (Archerfish)
                 BattleMech Technical Readout

Name/Model:         Drumbeat (Archerfish)
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2859
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,601,000 C-Bills
Battle Value:       1,683

Chassis:              Arcadia Foundation A25 
Power Plant:          Mk. V, Mod. 7 225 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Arcadia Compound Delta VII
Armament:             
    2 Kolibri Delta Series Medium Pulse Lasers
    2 Pattern D4s Streak SRM 4s
    4 Model R2 Mk. 3 Ultra AC/2s
    2 Series 2f ER Small Lasers
Manufacturer:         Arcadia BattleMech Plant CM-T15, Manufacturing Plant DSF-51, Manufacturing Plant SFF-IT5
    Primary Factory:  Arcadia (ABMPCMT), Strato Domingo (MPDSF51), CSF Kraken Mobile Production Facility (MPSFFIT)
Communications:       Pattern 45v
Targeting & Tracking: Series III OPT-AA

================================================================================================
Overview:
    Designed to be both an anti-aircraft platform and a devastating juggernaut at the same time,
    Clan Diamond Shark/Sea Fox's Archerfish is a versatile secondline and garrison 'Mech. With
    enough Ultra Autocannons to swat any flying units with ease (hence its Inner Sphere codename
    as the Drumbeat) as well as a modular missile launcher system, it is more than capable of
    going up against many threats at the fraction of the price of comparable OmniMechs.

Capabilities:
    DESIGN QUIRKS: Anti-Air Targeting, Modular Weapon (Streak SRM 4s), Narrow/Low Profile,
    Cramped Cockpit, Exposed Weapon Linkage (UAC/2s)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             25       
    Center Torso (rear):                               6       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            RT                1          0.50             
Medium Pulse Laser                                        RT                1          2.00             
Streak SRM 4                                              RT                1          2.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
Ultra AC/2 (Ammo 135)                                     RT                3          3.00             
ER Small Laser                                            LT                1          0.50             
Medium Pulse Laser                                        LT                1          2.00             
Streak SRM 4                                              LT                1          2.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
Ultra AC/2 (Ammo 135)                                     LT                3          3.00             
2 Ultra AC/2s                                             RA                4         10.00             
2 Ultra AC/2s                                             LA                4         10.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 6 / (M) 6 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: CASE
		
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Kirbanzo
ComStar
Captain
Captain


Joined: 17-Apr-2025 16:17
Posts: 537
Location: United States
PostPosted: 11-Sep-2025 14:27    Post subject: Drumbeat (Archerfish) Reply to topic Reply with quote

TRO: Drumbeat (Archerfish)
                 BattleMech Technical Readout

Name/Model:         Drumbeat (Archerfish)
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2859
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,601,000 C-Bills
Battle Value:       1,683

Chassis:              Arcadia Foundation A25 
Power Plant:          Mk. V, Mod. 7 225 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Arcadia Compound Delta VII
Armament:             
    2 Kolibri Delta Series Medium Pulse Lasers
    2 Pattern D4s Streak SRM 4s
    4 Model R2 Mk. 3 Ultra AC/2s
    2 Series 2f ER Small Lasers
Manufacturer:         Arcadia BattleMech Plant CM-T15, Manufacturing Plant DSF-51, Manufacturing Plant SFF-IT5
    Primary Factory:  Arcadia (ABMPCMT), Strato Domingo (MPDSF51), CSF Kraken Mobile Production Facility (MPSFFIT)
Communications:       Pattern 45v
Targeting & Tracking: Series III OPT-AA

================================================================================================
Overview:
    Designed to be both an anti-aircraft platform and a devastating juggernaut at the same time,
    Clan Diamond Shark/Sea Fox's Archerfish is a versatile secondline and garrison 'Mech. With
    enough Ultra Autocannons to swat any flying units with ease (hence its Inner Sphere codename
    as the Drumbeat) as well as a modular missile launcher system, it is more than capable of
    going up against many threats at a price lower than those of comparable OmniMechs.

Capabilities:
    DESIGN QUIRKS: Anti-Air Targeting, Modular Weapon (Streak SRM 4s), Narrow/Low Profile,
    Cramped Cockpit, Exposed Weapon Linkage (UAC/2s)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             25       
    Center Torso (rear):                               6       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            RT                1          0.50             
Medium Pulse Laser                                        RT                1          2.00             
Streak SRM 4                                              RT                1          2.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
Ultra AC/2 (Ammo 135)                                     RT                3          3.00             
ER Small Laser                                            LT                1          0.50             
Medium Pulse Laser                                        LT                1          2.00             
Streak SRM 4                                              LT                1          2.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
Ultra AC/2 (Ammo 135)                                     LT                3          3.00             
2 Ultra AC/2s                                             RA                4         10.00             
2 Ultra AC/2s                                             LA                4         10.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 6 / (M) 6 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: CASE
		
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Kirbanzo
ComStar
Captain
Captain


Joined: 17-Apr-2025 16:17
Posts: 537
Location: United States
PostPosted: 11-Sep-2025 14:51    Post subject: Drumbeat (Archerfish) Reply to topic Reply with quote

TRO: Drumbeat (Archerfish)
                 BattleMech Technical Readout

Name/Model:         Drumbeat (Archerfish)
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2859
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,601,000 C-Bills
Battle Value:       1,683

Chassis:              Arcadia Foundation A25 
Power Plant:          Mk. V, Mod. 7 225 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Arcadia Compound Delta VII
Armament:             
    2 Kolibri Delta Series Medium Pulse Lasers
    2 Pattern D4s Streak SRM 4s
    4 Model R2 Mk. 3 Ultra AC/2s
    2 Series 2f ER Small Lasers
Manufacturer:         Arcadia BattleMech Plant CM-T15, Manufacturing Plant DSF-51, Manufacturing Plant SFF-IT5
    Primary Factory:  Arcadia (ABMPCMT), Strato Domingo (MPDSF51), CSF Kraken Mobile Production Facility (MPSFFIT)
Communications:       Pattern 45v
Targeting & Tracking: Series III OPT-AA

================================================================================================
Overview:
    Designed to be both an anti-aircraft platform and a devastating juggernaut at the same time,
    Clan Diamond Shark/Sea Fox's Archerfish is a versatile secondline and garrison 'Mech. With
    enough Ultra Autocannons to swat any flying units with ease (hence its Inner Sphere codename
    as the Drumbeat) as well as a modular missile launcher system, it is more than capable of
    going up against many threats at a price lower than those of comparable OmniMechs.

Capabilities:
    DESIGN QUIRKS: Anti-Aircraft Targeting, Modular Weapon (Streak SRM 4s), Narrow/Low Profile,
    Cramped Cockpit, Exposed Weapon Linkage (UAC/2s), No/Minimal Arms

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             25       
    Center Torso (rear):                               6       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            RT                1          0.50             
Medium Pulse Laser                                        RT                1          2.00             
Streak SRM 4                                              RT                1          2.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
Ultra AC/2 (Ammo 135)                                     RT                3          3.00             
ER Small Laser                                            LT                1          0.50             
Medium Pulse Laser                                        LT                1          2.00             
Streak SRM 4                                              LT                1          2.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
Ultra AC/2 (Ammo 135)                                     LT                3          3.00             
2 Ultra AC/2s                                             RA                4         10.00             
2 Ultra AC/2s                                             LA                4         10.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 6 / (M) 6 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: CASE
		
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