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Skulker Wheeled Scout Tank Prime
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Vagabond
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PostPosted: 09-Jun-2025 23:30    Post subject: Skulker Wheeled Scout Tank Prime Reply to topic Reply with quote

TRO: Skulker Wheeled Scout Tank Prime
                 Combat Vehicle Technical Readout

Name/Model:         Skulker Wheeled Scout Tank Prime
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Scout
Configuration:      OmniVehicle
Era/Year:           Clan Invasion / 3061
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         743,188 C-Bills
Battle Value:       351

Movement Type:        Wheeled
Power Plant:          General Motors 120 Fuel Cell
Cruising Speed:       75.6 kph  
Maximum Speed:        118.8 kph 
Armor:                ProtecTech Light with CASE
Armament:             
    1 Standard Systems Medium Laser
    1 Arenthir Electronics Remote Sensor Dispenser
Manufacturer:         Joint Equipment Systems
    Primary Factory:  Alshain
Communications:       Communique Equipment
Targeting & Tracking: Targeting System 2.3 with Beagle Active Probe

================================================================================================
Overview:
    The Skulker was the much larger cousin of the Swift Wind scout car and was originally based
    on the Heavy APC design.  Due to it being larger than any scout car, it was able to act as a
    mobile communication outpost and perform missions otherwise impossible.  However, the
    recovery of Star League technologies and the Clan invasion found the Skulker quickly out
    performed by younger and more advanced units.
    
    Non-the-less, the Skulker's base frame has proven both rugged and capable.  It was for this
    reason that the Skulker was selected for the Mechanized Cavalry Initiative.  However, unlike
    most of the other units selected, the Skulker was selected to specially serve as a mount for
    mechanized scout infantry squads.
    
    The designers took the opportunity to incorporate several pieces of recovered Star League
    technology, such as a combat rated fuel cell engine and cellular ammunition storage
    equipment.  Using recovered mass from the upgraded engine, the designers upgraded the hard
    mounted axial weapon mount into a turret capable of supporting up to 5 tons of equipment.
    These upgrades also provides the Skulker Omni with 6 tons of pod space.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                   120 Fuel Cell                5.00                     
    Cruising MP:                                7                                               
    Flanking MP:                                11                                              
Heat Sinks (Single):                            3                      2.00                     
Control Equipment:                                                     1.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.50                     
Turret:                                                                0.50                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      20                                              
    R/L Side:                                   16                                              
    Rear:                                       12                                              
    Turret:                                     16                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Medium Laser                                                 Turret                1.00         
Recon Camera                                                 Turret                0.50         
Remote Sensor Dispenser                                       Rear                 0.50         
Beagle Active Probe                                           Body                 1.50         
CASE                                                          Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: CV,  SZ: 1,  TMM: 3,  MV: 14"w
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 3,  Structure (S): 1
Specials: CASE, ENE, FC, OMNI, PRB, RCN, RSD1, SRCH, TUR(1/1/-)
		

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