|
Mordel's Bar & Grill |
|
 |
» |
View previous topic :: View next topic |
Author |
Message |
Krulla_Chief Free Rasalhague Republic Corporal

Joined: 05-Feb-2021 12:45 Posts: 15
|
Posted: 28-Apr-2025 10:03 Post subject: Valus ("Project SOTC") VLS-04 |
|
|
TRO: Valus ("Project SOTC") VLS-04 | BattleMech Technical Readout
Name/Model: Valus ("Project SOTC") VLS-04
Designer: Krulla_Chief
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 7,321,333 C-Bills
Battle Value: 1,775
Chassis: Endo Steel
Power Plant: 280 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Standard with CASE II
Armament:
1 PPC
1 RISC Advanced Point Defense System
3 Medium Pulse Lasers
1 Small Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
Created to be an achor unitvfor most battle lances by D&K Creation Studios, the Valus is one
of four 'mechs made by the company in thanks to it helping to found a new mercenary company
"Sequere Nos". Of particular note is like the rest of its multi-weight bracket cohort is
that is it built using both standard Inner Sphere technology like most other D&K 'mechs, but
that it is also mounting a standard fusion engine for maximum hardiness in battle.
Capabilities:
Armored by twelve and a half tons of standard armor on a seventy ton endo-steel chassis,
cooled by thirteen double heatsinks, powered by a standard two-eighty rated engine and
mounting four jump jets for one hundred and twenty meters of distance, the Valus is
efficient in its use of its tonnage for what its chassis mounts.
The primary weapon compliment of it is simple: a standard Inner Sphere PPC with an attached
capacitor in the right arm, three standard medium pulse lasers in the left arm for close
ranged brawling on top of better heat control, and a small pulse laser in the head to deter
infantry. Simple, yet effective. It gets more interesting when one understands that every
weapon system is tied to a targeting computer mounted in the right torso to allow for the
most bang for its buck in the accuracy department. However, this is not what makes it an
anchor. No, what makes it an anchor is the RISC Advanced Point Defense Systen mounted in its
center torso, fed by two tons of CASE II protected ammunition in the left torso. This allows
the 'mech to protect no only itself, but its cohorts in its lance as well. This piece of
technology was indeed what the chassis itself was built around.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.50
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 200 12.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 27
Center Torso (rear): 6
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Arm: 11 22
R/L Leg: 15 27
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small Pulse Laser H 1 1.00
RISC Advanced Point Defense System CT 2 3.00
2 Jump Jets RT 2 2.00
Targeting Computer RT 4 4.00
CASE II LT 1 1.00
2 Jump Jets LT 2 2.00
RISC Advanced Point Defense System (Ammo 24) LT 2 2.00
PPC w/ Capacitor RA 4 8.00
3 Medium Pulse Lasers LA 3 6.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 1, OV: 0
Armor (A): 7, Structure (S): 6
Specials: CASEII, RAMS
|
|
|
Back to top |
|
Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 419
|
Posted: 29-Apr-2025 01:01 Post subject: Valus ("Project SOTC") VLS-04 |
|
|
It feels undergunned but... between the Tcom, capacitor, and extea utility from the RAMS, it does settle into a decent package.
|
|
Back to top |
|
Krulla_Chief Free Rasalhague Republic Corporal

Joined: 05-Feb-2021 12:45 Posts: 15
|
Posted: 29-Apr-2025 19:23 Post subject: Valus ("Project SOTC") VLS-04 |
|
|
It's only undergunned if you don't take into consideration it's a standard fusion engine'd heavy with JJs. But thanks I'm actually super proud of this little demon in particular.
|
|
Back to top |
|
|
 |
» |
All times are GMT-04:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|