Recently Approved or Updated Submissions
 EntryMemberTypeDate
Shrike (Jackdaw) GlassjawXVIII BattleMechs 02-Nov-2026 17:38
Anvil ANV-4RP House Calderon 1 BattleMechs 02-Nov-2026 16:14
Star Scorpion Redshirt BattleMechs 02-Nov-2026 16:02
Hunchback HBK-SL Redshirt BattleMechs 02-Nov-2026 15:45
Quasimodo QSM-8C Redshirt BattleMechs 02-Nov-2026 15:36
Quasimodo QSM-5D Redshirt BattleMechs 02-Nov-2026 15:26
Quasimodo QSM-4D Redshirt BattleMechs 02-Nov-2026 15:18
Jackboot JK-B13 Kirbanzo BattleMechs 02-Nov-2026 14:41
Rifleman RFL-13P Ruger BattleMechs 02-Nov-2026 14:39
Phoenix Hawk IIC (s) d isildar BattleMechs 02-Nov-2026 14:15
Thunder Wing (Storm Talon) [BASE] GlassjawXVIII BattleMechs 02-Nov-2026 13:49
Quickdraw QKD-6MP House Calderon 1 BattleMechs 02-Nov-2026 13:38
Phoenix Hawk RX-79G JescoKerensky BattleMechs 02-Nov-2026 13:24
Valorant VN-110-K Kirbanzo BattleMechs 02-Nov-2026 13:03
Valorant VN-110-D Kirbanzo BattleMechs 02-Nov-2026 12:58
Valorant VN-111 Kirbanzo BattleMechs 02-Nov-2026 12:45
Valorant VN-110 Kirbanzo BattleMechs 02-Nov-2026 12:35
Crawdad CRDD-7J Gl0ry2Mar1k007 BattleMechs 02-Nov-2026 11:52
Crawdad CRDD-7M "Mad Dad" Gl0ry2Mar1k007 BattleMechs 02-Nov-2026 11:46
Crawdad CRDD-7U Gl0ry2Mar1k007 BattleMechs 02-Nov-2026 11:43
Crawdad CRDD-7L Gl0ry2Mar1k007 BattleMechs 02-Nov-2026 11:34
Krill KRLL-OMNI [BASE] Gl0ry2Mar1k007 BattleMechs 02-Nov-2026 11:27
Shrike (Jackdaw) [BASE] GlassjawXVIII BattleMechs 02-Nov-2026 11:21
Dragon ((Great Wyrm)) DRG-10C Ruger BattleMechs 02-Nov-2026 10:07
Quadshot Heavy Tank Kirbanzo Combat Vehicles 02-Nov-2026 09:46
Marauder MAD-13P Ruger BattleMechs 02-Nov-2026 09:05
Thor "Diva's Dragoons" (Summoner) DV2 Baitball BattleMechs 02-Nov-2026 08:44
Oracle ORC-XD Lord_Axelrod BattleMechs 02-Nov-2026 07:50
Loki "Diva's Dragoons" (Hellbringer) DV Baitball BattleMechs 02-Nov-2026 07:44
Oracle (XD) ORC-5L Lord_Axelrod BattleMechs 02-Nov-2026 07:34
(XTRO) Atlas-Scout (Hubris) ASX-IIC AD BattleMechs 02-Nov-2026 06:21
Odysseus ODY-XD Lord_Axelrod BattleMechs 02-Nov-2026 06:18
ODY-55 (XD) Odysseus Lord_Axelrod BattleMechs 02-Nov-2026 05:55
Liberator LIB-XD Lord_Axelrod BattleMechs 02-Nov-2026 00:38
Prototype BM-VRO RagingBarBearian BattleMechs 02-Nov-2026 00:36
Charybdis 4 Kirbanzo ProtoMechs 02-Nov-2026 00:04
Werewolf 5 Kirbanzo ProtoMechs 01-Nov-2026 23:55
Werewolf 4 Kirbanzo ProtoMechs 01-Nov-2026 23:53
Werewolf 3 Kirbanzo ProtoMechs 01-Nov-2026 23:51
Avatar "Ramielle's Reavers" AV1-ORR Baitball BattleMechs 01-Nov-2026 23:51
Werewolf Z Kirbanzo ProtoMechs 01-Nov-2026 23:43
Werewolf 2 Kirbanzo ProtoMechs 01-Nov-2026 23:38
Werewolf Kirbanzo ProtoMechs 01-Nov-2026 23:32
Flux Kirbanzo BattleMechs 01-Nov-2026 23:09
Lancer LNC-XD Lord_Axelrod BattleMechs 01-Nov-2026 23:07
Craftsman D Kirbanzo BattleMechs 01-Nov-2026 22:46
Craftsman C Kirbanzo BattleMechs 01-Nov-2026 22:42
Lancer (XD) LNC-X05 Lord_Axelrod BattleMechs 01-Nov-2026 22:42
Craftsman B Kirbanzo BattleMechs 01-Nov-2026 22:37
Craftsman A2 Kirbanzo BattleMechs 01-Nov-2026 22:33
 
[01-Nov-2026 09:13]   Announcements
Patch 2.26.29 Applied:
I've been pushing a lot of "small" patches out lately. It's mostly just to stay on top of any bugs (I hate bugs), but I've also been doing a lot of stuff behind the scenes with the site. I've moved to GitHub (apparently keeping your repo on OneDrive is bad); I've automated the refresh of the local and sandbox environments, so it completes in a few minutes (these used to take over an hour to do and were very manual); and most importantly, I'm constantly reviewing the slow queries log to tweak underperforming SQL. So, lots of stuff that doesn't show up on the UI side, but have a huge impact.

Details of what's included with this patch are as follows:

Fixes
  • Fixed an issue where the page navigation that appeared under filter lists did not accept page number above 999.

Changes
  • Users can now modify ammunition loadouts on units within their forces. This ammunition update is accomplished in the Modify unit data dialog; same as update the warrior information or the unit's name. The ammunition is stored with the force and will remain until you modify it through the force dialog or the unit itself is saved again during design; at which point the ammunition resets to the new saved data. All relevant stats impacted by the changed ammo will be reflected for the unit as well as the force.
  • Created the Light and Heavy Plasma Rifles defined within the Core Rulebook for use on BattleMechs, IndustrialMechs, and Combat Vehicles.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[02-Jan-2026 21:58]   IndustrialMech Technical Readout
SecMech M SML-20
     Retrieving Technical Readout...