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[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[30-Oct-2023 15:15]   Combat Vehicle Technical Readout
T-12-2 Siberian Tiger Prime
                 Combat Vehicle Technical Readout

Name/Model:         T-12-2 Siberian Tiger Prime
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      OmniVehicle
Era/Year:           Clan Invasion / 3060
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         2,590,760 C-Bills
Battle Value:       799

Movement Type:        Tracked
Power Plant:          Veridian-FC 220 Fuel Cell
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Quantum Heavy Plate with CASE
Armament:             
    1 LB 10-X AC
    1 Streak SRM 4
    2 Small Pulse Lasers
Manufacturer:         Veridian Dynamics
    Primary Factory:  Unknown
Communications:       Tordar Communications Model E
Targeting & Tracking: Sabik Microsystems Model K17-Zb

================================================================================================
Overview:
    Succeeding the massive, outdated Estevez as the Armed Forces of the Federated Suns main
    battle tank in the middle of the twenty-fifth century, the Tiger was designed to be lighter
    and faster than, yet still able to outgun, most of its rivals. After much testing, newcomers
    Veridian Dynamics of Torrence favored a conventional engine and a heavy autocannon to keep
    costs as low as possible. With its heavy engine and over a third of its total mass devoted
    to weapons, the Tiger's weak spot was the thin armor. Its six tons of standard armor were
    only a third of that of contemporaries such as the Marsden II, and barely enough to survive
    two heavy autocannon hits to the same location.
    
    Still its firepower, reliability and low price helped the Tiger become the new standard tank
    of the AFFS. Eventually production lines on other Davion worlds were opened to keep up with
    the demand, and in the 2480s it was licensed for production in the Lyran Commonwealth. By
    the early twenty-sixth century, the design had proliferated to every other nation of the
    Inner Sphere. Upon the foundation of the Star League the new SLDF inherited a number of
    Tigers, including from the former Hegemony Armed Forces. The Tiger began to show its age
    when the Reunification War began and had been relegated to second-line duty when the war
    ended. It remained in limited production far into the Succession Wars era.
    
    Following the release of the DCMS Schiltron, the AFFS under took its own Omnivehicle
    program.  Given the long proven durability of the chassis and effectiveness of the design,
    the T-12 Tiger was selected by the AFFS for renovation into the Siberian Tiger.  In addition
    to Omni technology, the design was upgraded to utilize a militarized fuel cell engine over
    the venerable internal combustion engine allowing the addition of 3 additional tons of
    armor, CASE ammunition storage, and the use of a pair of small pulse lasers along with the
    required cooling equipment in place of the Borman-A5C machine guns.  Designed with a turret
    that can support 15 tons of equipment and 18 tons of pod space, the Siberian Tiger has the
    flexibility to support a variety of front and second line main battle tanks and support
    vehicles.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                   220 Fuel Cell               12.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            4                      3.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.50                     
Turret:                                                                1.50                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      37                                              
    R/L Side:                                   29                                              
    Rear:                                       21                                              
    Turret:                                     28                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Small Pulse Laser                                             Front                1.00         
LB 10-X AC                                                   Turret                11.00        
Small Pulse Laser                                            Turret                1.00         
Streak SRM 4                                                 Turret                3.00         
CASE                                                          Body                 0.50         
LB 10-X AC (Ammo 20)                                          Body                 2.00         
LB 10-X AC (Ammo 10) [Cluster]                                Body                 1.00         
Streak SRM 4 (Ammo 25)                                        Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: CV,  SZ: 2,  TMM: 1,  MV: 8"t
Damage: (S) 3 / (M) 2 / (L) 1
Armor (A): 5,  Structure (S): 3
Specials: CASE, FC, FLK1/1/1, OMNI, SRCH, TUR(2/2/1, FLK1/1/1)