Recently Approved or Updated Submissions
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King Crab (Crab Rave) KGC-M1c 1ChromeDome BattleMechs 15-Apr-2026 14:55
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Banshee BNC IIC Syruusa BattleMechs 15-Apr-2026 11:44
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rt-x ApostleZyraja BattleMechs 15-Apr-2026 11:00
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Catapult C4 HS theholylancer BattleMechs 15-Apr-2026 00:09
Sunder SD1-ODD Hawk819 BattleMechs 15-Apr-2026 00:04
Rifleman 3N HS theholylancer BattleMechs 14-Apr-2026 23:57
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Hounchback 4G HS theholylancer BattleMechs 14-Apr-2026 23:48
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[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[12-Dec-2021 10:49]   ProtoMech Technical Readout
Orc 3
                 ProtoMech Technical Readout

Name/Model:         Orc 3
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3075 Unabridged, The Cutting Edge
Technology:         Clan
Technology Rating:  F
Tonnage:            4
Role:               Striker
Configuration:      Biped ProtoMech
Era/Year:           Jihad / 3071
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         692,432 C-Bills
Battle Value:       168

Chassis:              ProtoMech
Power Plant:          36 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    1 SRM 3
    2 SRM 1s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    400                    
Engine:                                36 ProtoMech Fusion               900                    
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   16                       800                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              3       
    Torso:                              4              5       
    Main Gun:                           -              -       
    R/L Arm:                            1              2       
    Legs:                               3              4       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
SRM 3                                                     T                750                          
SRM 3 (Ammo 3)                                            T                90                           
SRM 1                                                     RA               250                          
SRM 1 (Ammo 3)                                            RA               30                           
SRM 1                                                     LA               250                          
SRM 1 (Ammo 3)                                            LA               30                           

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: