Recently Approved or Updated Submissions
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Calliope CAL-1MAFr 09-Tyba BattleMechs 2021-05-17 12:50
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Morrigan M novacatmoose BattleMechs 2021-05-17 08:30
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Marauder MAD-M0035 C novacatmoose BattleMechs 2021-05-16 07:52
Nova Cat A M novacatmoose BattleMechs 2021-05-16 03:50
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Total Warfare (Mercenaries Cover) Mordel Game Material 2021-05-15 20:25
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ForestryMech ED-X3 Catalyst Game Labs IndustrialMechs 2021-05-15 12:10
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Locust LCT-M0053 II novacatmoose BattleMechs 2021-05-15 06:19
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King Crab KGC-M0053 novacatmoose BattleMechs 2021-05-15 05:21
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Carbine CON-9M-B ConstructionMech MOD Catalyst Game Labs IndustrialMechs 2021-05-14 06:56
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Carbine CON-9M ConstructionMech MOD Catalyst Game Labs IndustrialMechs 2021-05-14 06:53
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[2021-04-27 08:25]   Announcements
Site Patched to 2.21.5:
Full steam ahead! I've been keeping an eye on IndusttrialMechs and the wide code-update I implemented a couple weeks back and have been fixing issues as I see any. With that, I've also been working on other updates and areas of the site as well; some more important than others, of course. Details of what's included are as follows:

Defects
  • Fixed an issue where new Collectible Card Game entries could not be submitted
  • Fixed an issue where users without permissions still had the ability to submit new products
  • Fixed an issue where the updated date for calendar entries was not being updated when the calendar entry was modified
  • Fixed an issue where lower arm and hand actuators would sometimes not be present for distribution when editing a design that didn't have them originally distributed
  • Fixed an issue where clicking a row within a lookup did not always recognize the mouse-click
  • Fixed an issue preventing users from viewing one of the Technical Readout: 3067 entries
  • Fixed an issue where record sheets were sometimes not generated due to a clash on the server
  • Fixed an issue where editing an IndustrialMech through the admin would not return you to the unit listing screen
  • Fixed an issue where the Heavy Flamer was categorized as requiring a power amplifier on non-Fusion/Fission IndustrialMechs
  • Fixed an issue where the range columns were not printing for artillery weapons on record sheets
Design Changes
  • Changed the background image and set it to stretch to the size of the browsers window (no more tiling)
  • Changed terminology for rules level from Tournament Legal to the more commonly used Standard
  • Change the unit filter listing to show the rules level for the unit's Era, to match what appears on record sheets
Enhancements
  • In preparation for the addition of newer novels, I've updated the data present for Novels to include Publisher, ISBN-13, Product ID, Collection, and Series
  • Added a What's New dialog to appear in the Force Builder to highlight relevant changes when updates are made in future updates
  • Added Prior and Next navigation icons when viewing a unit in your force. This will allow you to cycle through your orce without having to go back to the main force screen

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to verify they are correct.
 
[2021-04-12 16:17]   News and Headlines
Recognition Guide: ilClan, Vol. 13:
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ‘Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond).

Allowing beloved units redesigned for the BattleTech: Clan Invasion Kickstarter to be competitive on “modern” battlefields, this series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each ‘Mech. Released as a series of 24 PDF-only documents through the end of 2020 and into 2021, many ’Mechs featured in this series will be collected as a single print volume upon its completion.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/products/battletech-recognition-guide-ilclan-vol-13

DriveThruRPG:
https://www.drivethrurpg.com/product/353377/BattleTech-Recognition-Guide-ilClan-Vol-13
 
[2019-11-09 20:16]   BattleMech Technical Readout
Raptor RTX1-OR
                 BattleMech Technical Readout

Name/Model:         Raptor RTX1-OR
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3058 Unabridged, Inner Sphere
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            25
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         4,836,589 C-Bills
Battle Value:       1,393

Chassis:              Alshain Type KR140 Endo Steel
Power Plant:          Omni 175 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                StarSlab/4
Armament:             
    2 ER Large Lasers (C)
    2 ER Medium Lasers (C)
    1 ER Small Laser (C)
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Sipher CommCon SCU-9
Targeting & Tracking: Matabushi Stalker

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       175 XL                   3.50                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                       8              8       
    Center Torso (rear):                               2       
    R/L Torso:                          6              7       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              5       
    R/L Leg:                            6              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  CT                1          1.00             
ER Small Laser (C)                                        CT                1          0.50             
ER Large Laser (C)                                        RA                1          4.00             
ER Medium Laser (C)                                       RA                1          1.00             
ER Large Laser (C)                                        LA                1          4.00             
ER Medium Laser (C)                                       LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 1
Armor (A): 2,  Structure (S): 1
Specials: C3S, ENE, MHQ1, OMNI