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[03-Feb-2026 14:54] IndustrialMech Technical Readout |
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| Marauder MAD-1IN |
IndustrialMech Technical Readout
Name/Model: Marauder MAD-1IN
Designer: Mechworks
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 80
Role: Sniper
Configuration: Biped IndustrialMech
Era/Year: Succession Wars / 3049
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 4,084,800 C-Bills
Battle Value: 1,166
Chassis: TTI Marauder-I Industrial
Power Plant: GM 240
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Durallex Heavy Industrial
Armament:
2 Sunglow Large Lasers
1 GM Whirlwind Autocannon/5
2 Magna Mark II Medium Lasers
Manufacturer: Taurus Territorial Industries
Primary Factory: Sterope
Communications: O/P 300 COMSET
Targeting & Tracking: O/P 1020
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Overview:
The Marauder MAD-1IN is produced by Taurus Territorial Industries at a former IndustrialMech
plant on Steriope, primarily for the militia market. While five tons heavier and
substantially slower than the full Battlemech version, the MAD-1IN is equipped with the
advanced fire control systems, environment sealing, and fusion engine of a full Battlemech.
In order to save costs, the MAD-1IN carries a pair of Sunglow large lasers rather than the
usual Magna Hellstar particle cannons, making it functionally similar to the Marik -3M
variant, though without the additional heat sinks of that design.
Similarly, the advanced Dalban electronics and Valiant Lamellar armor are replaced with
cheaper, more available systems.
Otherwise, it remains functionally similar to the full Battlemech variants of the machine
while being cheaper to maintain and manufacture---perfect for its intended customers in
various militias.
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Equipment Mass
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Internal Structure: Industrial 16.00
Engine: 240 Fusion 11.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 16 6.00
Gyro: Standard 3.00
Cockpit: Industrial (Adv. FCS) 3.00
Armor Factor: 184 11.50
Type: Heavy Industrial
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 35
Center Torso (rear): 10
R/L Torso: 17 22
R/L Torso (rear): 8
R/L Arm: 13 17
R/L Leg: 17 18
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Weapons and Ammo Location Critical Tonnage
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Autocannon/5 RT 4 8.00
Autocannon/5 (Ammo 20) RT 1 1.00
Large Laser RA 2 5.00
Medium Laser RA 1 1.00
Environmental Sealing * 8 8.00
Large Laser LA 2 5.00
Medium Laser LA 1 1.00
* Environmental Sealing occupies 1 critical slot in each location
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Alpha Strike Statistics
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Point Value (PV): 30
TP: IM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 3 / (M) 3 / (L) 1, OV: 1
Armor (A): 6, Structure (S): 6
Specials: AFC, SEAL, SOA
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