Recently Approved or Updated Submissions
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Runner RedSuns BattleMechs 20-Mar-2026 17:41
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Samurai SMR-1 Auroravale BattleMechs 20-Mar-2026 17:08
Gün GN-20-FU JescoKerensky BattleMechs 20-Mar-2026 17:06
Seras Juzu RedSuns BattleMechs 20-Mar-2026 16:53
Gün GN-20B JescoKerensky BattleMechs 20-Mar-2026 16:43
Gün GN-20A JescoKerensky BattleMechs 20-Mar-2026 16:41
Gün GN-20 JescoKerensky BattleMechs 20-Mar-2026 16:40
Gün GN-20 [BASE] JescoKerensky BattleMechs 20-Mar-2026 16:35
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Heavy object Norfire Forces 20-Mar-2026 16:26
Striker (Flanker) Prime [BASE] Bumble Bee BattleMechs 20-Mar-2026 16:23
Dira-Uzu [BASE] RedSuns BattleMechs 20-Mar-2026 15:49
Burrock (Protomech) JWhite ProtoMechs 20-Mar-2026 15:45
Burrock (Protomech) Z JWhite ProtoMechs 20-Mar-2026 15:40
Sandrock Kurt Blood Spirit BattleMechs 20-Mar-2026 14:25
Locust IIC 18 Breadnaught BattleMechs 20-Mar-2026 13:58
(Custom) Thunder Stallion 2 AD BattleMechs 20-Mar-2026 13:47
Heavyarms Kurt Blood Spirit BattleMechs 20-Mar-2026 13:29
Untitled Kurt Blood Spirit BattleMechs 20-Mar-2026 13:28
Black Lanner PL Breadnaught BattleMechs 20-Mar-2026 13:26
Cauldron-Born (Ebon Jaguar) P Breadnaught BattleMechs 20-Mar-2026 13:23
(Custom) Thunder Stallion AD BattleMechs 20-Mar-2026 13:17
Black Hawk-PF (LJack Trooper) BHPF-OLJ Pfeiferm6555 BattleMechs 20-Mar-2026 13:04
Black Hawk-PF (Recon) BHPF-OR Pfeiferm6555 BattleMechs 20-Mar-2026 12:56
Project Valkyrie- 100T MML Revision (Gunnr GNR-1M) AgentBers BattleMechs 20-Mar-2026 12:42
Project Valkyrie- 75T MML Revision (Róta RTA-1M) AgentBers BattleMechs 20-Mar-2026 12:40
Project Valkyrie - 50T MML Revision (Skuld SKL-1M) AgentBers BattleMechs 20-Mar-2026 12:39
Hunchback IIC-DWDV Baitball BattleMechs 20-Mar-2026 11:55
JAr Jar binks Skippy BattleMechs 20-Mar-2026 11:37
Black Knight BL-6c-KNT Breadnaught BattleMechs 20-Mar-2026 11:18
mister rondo missle MRM-01 Dasher Combat Vehicles 20-Mar-2026 11:07
Salamander Wisecrack BattleMechs 20-Mar-2026 10:57
Ha Otoko 4 groundpounder BattleMechs 20-Mar-2026 10:28
Pilum SRM Wisecrack Combat Vehicles 20-Mar-2026 09:48
Pilum MRM Wisecrack Combat Vehicles 20-Mar-2026 09:44
Spider SDR-7WB Beaubot BattleMechs 20-Mar-2026 08:59
Lament LMT-1R Beaubot BattleMechs 20-Mar-2026 08:49
(Omni-Custom) Iron Cheetah AD BattleMechs 20-Mar-2026 04:14
Brawler G smartphone BattleMechs 20-Mar-2026 02:59
Hunchback HBK-4P5 Festy_Dog BattleMechs 20-Mar-2026 01:36
Bandersnatch (Sanderbatch) BNDR-0H-5H1T JescoKerensky BattleMechs 20-Mar-2026 01:14
Mongrel (McDavid) `OIL-97F Shoresy BattleMechs 20-Mar-2026 00:59
Brute IRH-3B lurker27 BattleMechs 19-Mar-2026 21:45
Jihad Clan EPIC SIGMA Skippy BattleMechs 19-Mar-2026 21:42
Laserbeam ENE-1 Easton BattleMechs 19-Mar-2026 21:00
Wraith TR3WB Beaubot BattleMechs 19-Mar-2026 20:38
Longbow LGB-2WB Beaubot BattleMechs 19-Mar-2026 20:29
Awesome Spearhead AWS-14X sgtkharon BattleMechs 19-Mar-2026 19:56
 
[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[09-Apr-2025 00:56]   ProtoMech Technical Readout
Vespoid S3G
                 ProtoMech Technical Readout

Name/Model:         Vespoid S3G
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            9
Configuration:      Biped ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         896,253 C-Bills
Battle Value:       321

Chassis:              ProtoMech
Power Plant:          85 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            ProtoMech
    Jump Capacity:    180 meters
Armor:                ProtoMech
Armament:             
    2 Medium Chemical Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Its been said that a protomech could accurately mimic the capabilities of an old style Wasp
    or Stinger.  The Vespoid was created to achieve that goal.

Capabilities:
    The Stinger 3G is arguably one of the best examples of its class.  Good armor for its size
    and a pair of medium lasers is good hitting power for its time.   The Protomech anolog has
    the firepower at least.  While it lasts.  Its also under atmored for its class sacrificing a
    bit of armor in favor of keeping its guns operating 50% longer.  The silver lining is that
    for once the protomech might run out of ammo before its destroyed.

Deployment:
    Despite being formally designed, and that battle history to consider,  there are no plans to
    actually produce Vespoids.  Their mobility or firepower is below the thresholds useful in
    modern combat.

Variants:
    Just how many Wasps and Stingers are there?  The modern ones built or rebuilt to keep up
    with modern combat are likely out of reach, but even now the majority of the ones in use are
    based on star league era models.

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    900                    
Engine:                                85 ProtoMech Fusion              2,500                   
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                        600                    
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   38                      1,900                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              3       
    Torso:                              9             17       
    Main Gun:                           -              -       
    R/L Arm:                            2              4       
    Legs:                               5             10       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
2 Medium Chemical Lasers                                  T               2,000                         
Medium Chemical Laser (Ammo 18)                           T                600                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: