Recently Approved or Updated Submissions
 EntryMemberTypeDate
King Crab (Carapace) KGC-CAR Ultracolt BattleMechs 24-Aug-2026 18:56
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Devil Spawn [BASE] Hawk819 BattleMechs 24-Aug-2026 17:54
Jenner JR7-RVU user3025 BattleMechs 24-Aug-2026 17:44
State Military Rover Ambush Picket Enforcer SM-RAPE-40F RagingBarBearian Combat Vehicles 24-Aug-2026 16:59
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Mad Cat (Timber Wolf) Alpha buckaroobanzai22 BattleMechs 24-Aug-2026 13:01
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(Production) Trebuchet TBT-4P AD BattleMechs 24-Aug-2026 09:31
Jenner JR7-RV user3025 BattleMechs 24-Aug-2026 09:24
Heffalump "God Killer" Thunder Combat Vehicles 24-Aug-2026 06:48
State Militarum Roving Ambush Patrol and Enforcement Tank SM-RAPE40-F RagingBarBearian Combat Vehicles 24-Aug-2026 05:12
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Exterminator (Exterminator) EXT-3150 FL sestius BattleMechs 24-Aug-2026 00:38
Raiden RDN-1A Wulf359 BattleMechs 24-Aug-2026 00:37
Exterminator (Exterminator) EXT-3150 FF sestius BattleMechs 24-Aug-2026 00:31
Onager OGR-1A Wulf359 BattleMechs 24-Aug-2026 00:04
Basilisk Battle Tank Wulf359 Combat Vehicles 23-Aug-2026 23:51
Churbanmech CHBMCH-0001 Krulla_Chief BattleMechs 23-Aug-2026 23:45
Chimera Battle Tank PPC Wulf359 Combat Vehicles 23-Aug-2026 23:43
Hobgoblin Heavy APC Wulf359 Combat Vehicles 23-Aug-2026 23:40
Longhorn Missile Tank MRM Wulf359 Combat Vehicles 23-Aug-2026 23:40
Gorgon Missile Tank LRM Wulf359 Combat Vehicles 23-Aug-2026 23:34
Charioteer Light APC Wulf359 Combat Vehicles 23-Aug-2026 23:27
Harasser Scout Tank Wulf359 Combat Vehicles 23-Aug-2026 23:14
Longbow (Greatbow) LB-GB Rifuburade BattleMechs 23-Aug-2026 22:08
Vulcan VL-i2TRB user3025 BattleMechs 23-Aug-2026 20:47
Hercules HRC-LS-9006 Toxic_Toast BattleMechs 23-Aug-2026 20:40
Vulcan VL-i2TEW user3025 BattleMechs 23-Aug-2026 20:29
Vulcan VL-i2TMU user3025 BattleMechs 23-Aug-2026 20:07
Vulcan VL-i2TM user3025 BattleMechs 23-Aug-2026 19:58
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[23-Aug-2026 11:29]   IndustrialMech Technical Readout
Patrol I PTRL-1I PatrolMech
                 IndustrialMech Technical Readout

Name/Model:         Patrol I PTRL-1I PatrolMech
Designer:           user3025
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            15
Role:               Ambusher
Configuration:      Biped IndustrialMech
Era/Year:           Dark Age / 3083
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         755,456 C-Bills
Battle Value:       238

Chassis:              AR1 Standard Industrial
Power Plant:          45 Internal Combustion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Maximillian 60 Heavy Industrial
Armament:             
    2 Rocket Launcher 10s
    1 Death Blossom Rocket Launcher 10
    2 Light Machine Guns
Manufacturer:         Graham-Davis Enterprises
    Primary Factory:  Tamarind
Communications:       Neil 2000
Targeting & Tracking: TRSS Eagle Eye

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 3.00                     
Engine:                               45 Internal Combustion           2.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            0                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       5              7       
    Center Torso (rear):                               2       
    R/L Torso:                          4              5       
    R/L Torso (rear):                                  2       
    R/L Arm:                            2              4       
    R/L Leg:                            3              4       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Rocket Launcher 10s                                     CT                2          1.00             
Rocket Launcher 10                                        RT                1          0.50             
Light Machine Gun                                         RA                1          0.50             
Light Machine Gun (Ammo 100)                              RA                1          0.50             
Light Machine Gun                                         LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 8
TP: IM,  SZ: 1,  TMM: 1,  MV: 6"
Damage: (S) 0* / (M) 0* / (L) 0*,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: AFC, EE