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[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[09-Mar-2024 17:46]   BattleMech Technical Readout
Perseus 2 P2 (Prime Configuration)
                 BattleMech Technical Readout

Name/Model:         Perseus 2 P2 (Prime Configuration)
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  E
Tonnage:            75
Role:               Juggernaut
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         16,817,500 C-Bills
Battle Value:       1,673

Chassis:              Endo Steel
Power Plant:          300 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Light Ferro-Fibrous with CASE II
Armament:             
    1 Ultra AC/10
    1 MML 9
    2 ER Medium Lasers
    1 Medium VSP Laser
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Prime variant for the Perseus P2 would be based off of the original P1 prime
    configuration. Despite the intention from the beginning for the P2 to utilize available mix
    tech in its configurations. The Prime would be purposely configured with strictly Inner
    Sphere technology. This would be done to address concerns with maintaining a steady supply
    of Clan-Tech weapons. It would prove to be an astute decision. In many cases while pilots
    would be eager to utilize one of the clan-tech supported variants, it simply wouldn't be
    available due to equipment shortages. So while the Prime variant wasn't necessarily the most
    popular variant it would prove to be the most widely encountered during the first years of
    production, earning the prime variant the moniker of "Old Reliable".

Capabilities:
    The P2 Prime configuration would feature an Ultra AC 10 in the right arm supported by 3 tons
    of ammo. This would be paired with a MML 9 in the left torso itself supplied with 2 tons of
    ammo. Each are would carry an er-medium laser while a single medium vsp laser would be
    installed into the CT. For additional defense a AMS would be installed into the head, and
    supported with 1 ton of ammo. All ammo would be stored in the side torso's of the machine
    and protected behind a CASE II system. One additional heatsink would be added brining the
    total sinking capacity to 26.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               4.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              11       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
Medium VSP Laser                                          CT                2          4.00             
CASE II                                                   RT                1          1.00             
Ultra AC/10                                               RT                7         13.00             
Ultra AC/10 (Ammo 20)                                     RT                2          2.00             
Anti-Missile System (Ammo 12)                             LT                1          1.00             
CASE II                                                   LT                1          1.00             
MML 9                                                     LT                5          6.00             
MML 9 (Ammo 11) [SRM]                                     LT                1          1.00             
MML 9 (Ammo 13) [LRM]                                     LT                1          1.00             
Ultra AC/10 (Ammo 10)                                     LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 4 / (L) 2,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: AMS, CASEII, IF1, OMNI