Recently Approved or Updated Submissions
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Mercury MCY-111 Beaubot BattleMechs 09-Mar-2026 13:19
Grasshopper GHR-8PL Breadnaught BattleMechs 09-Mar-2026 13:14
(Refit-Production) Albatross ALB-4Uk AD BattleMechs 09-Mar-2026 13:12
Behemoth Heavy Tank (BD) "Beat Drop" magical_savior Combat Vehicles 09-Mar-2026 13:12
Grasshopper GHR-7VP Breadnaught BattleMechs 09-Mar-2026 13:11
Spider SDR-9Nb Breadnaught BattleMechs 09-Mar-2026 13:07
Spider SDR-9N Breadnaught BattleMechs 09-Mar-2026 13:06
Marauder II MAD-11D Beaubot BattleMechs 09-Mar-2026 13:05
Marauder MAD-5P Beaubot BattleMechs 09-Mar-2026 13:01
Lancelot LNC25-11 Beaubot BattleMechs 09-Mar-2026 12:56
Lynx LN-5X Breadnaught BattleMechs 09-Mar-2026 12:41
Spartan SPT-NX2 Breadnaught BattleMechs 09-Mar-2026 12:39
Aegis Barbarossa BattleMechs 09-Mar-2026 12:35
Hetzer Wheeled Assault Gun (BD) "Beat Drop" magical_savior Combat Vehicles 09-Mar-2026 12:34
Axman C Kirbanzo BattleMechs 09-Mar-2026 12:11
Jumpman JL-MP6-N Kirbanzo BattleMechs 09-Mar-2026 11:37
Spartan SPT-NX Breadnaught BattleMechs 09-Mar-2026 11:34
Jumpman JL-MP5-K Kirbanzo BattleMechs 09-Mar-2026 11:27
Jumpman JL-MP5-N Kirbanzo BattleMechs 09-Mar-2026 11:20
Jumpman JL-MP4-A Kirbanzo BattleMechs 09-Mar-2026 11:14
Bluehawk A Oberst_Klink BattleMechs 09-Mar-2026 11:03
Bluehawk Prime Oberst_Klink BattleMechs 09-Mar-2026 10:44
Bluehawk [BASE] Oberst_Klink BattleMechs 09-Mar-2026 10:36
Locust LCT-1PPC timothyellisiii BattleMechs 09-Mar-2026 10:05
Bancee BNC-B wadasdaasdawdawd123123sd BattleMechs 09-Mar-2026 09:49
BOMBS Breadnaught Combat Vehicles 09-Mar-2026 09:37
Koshi KS-1I Breadnaught BattleMechs 09-Mar-2026 09:25
(Custom) - Albatross C (the Hollow Man) ALB-C AD BattleMechs 09-Mar-2026 09:13
Arcas (Wallbreaker) Karl43 BattleMechs 09-Mar-2026 09:05
Bear Cub 6 (Bobcat 3) Karl43 BattleMechs 09-Mar-2026 08:43
Grand Titan "Sumo" T-IT-N10DV Baitball BattleMechs 09-Mar-2026 06:43
Pillager "Diva" PLG-3DV Baitball BattleMechs 09-Mar-2026 06:35
Marauder IIC JJ-SRM MDS Dragon BattleMechs 09-Mar-2026 06:10
Marauder IIC JJ-Pulse MDS Dragon BattleMechs 09-Mar-2026 06:07
Pillager "Diva" PLG-2DV Baitball BattleMechs 09-Mar-2026 04:29
Axman (Axmanager) AXM-6-XD Lord_Axelrod BattleMechs 09-Mar-2026 02:34
Scarlett Shrike B smartphone BattleMechs 09-Mar-2026 02:20
Highlander (Dickinson) OIL-16c Shoresy BattleMechs 09-Mar-2026 00:55
Scarlett Shrike A smartphone BattleMechs 09-Mar-2026 00:55
iMIRV (Mrk II) Thunder BattleMechs 09-Mar-2026 00:45
Griffin GRF-O G RexMcKnight BattleMechs 08-Mar-2026 23:37
Jumpman JL-MP4-N Kirbanzo BattleMechs 08-Mar-2026 23:08
Stinger STG-3R-ES Vagabond BattleMechs 08-Mar-2026 22:22
Scorpion Easton Combat Vehicles 08-Mar-2026 21:37
Partisan Air Defense Tank (BD) "Beat Drop" magical_savior Combat Vehicles 08-Mar-2026 21:13
Arcbuster ARC-48 Kirbanzo BattleMechs 08-Mar-2026 20:51
676776767676 Skippy BattleMechs 08-Mar-2026 20:48
Censure ("Four-Arms") CNS-10R Kirbanzo BattleMechs 08-Mar-2026 19:50
Censure ("Four-Arms") CNS-9R-T2 Kirbanzo BattleMechs 08-Mar-2026 19:46
Censure ("Four-Arms") CNS-9R-T Kirbanzo BattleMechs 08-Mar-2026 19:45
 
[04-Mar-2026 19:58]   Announcements
Patch 2.26.6 Applied:
Another day, another update. I continue to make some backend changes with each release. Small steps, but all in the name of performance and scalability. Details of what's included are as follows:

Changes
  • Modified how data related to manufacturers, factories, and location-specific structure information (i.e., when you have Hybrid structure selected) is stored in the database for more efficient storage and retrieval.
  • Heat efficiency calculations (Short/Medium as well as Long) are now fully broken out on the Alpha Strike tab. This makes the exact math done more visible to easily identify all sources of dissipation and output.
  • Added a method to "Cancel" the processing dialog. There could be times when the dialog hangs when saving a design or performing another action. While this usually means something went wrong, the Cancel button now offers a way to close the dialog without having to refresh the browser window.
  • Vehicular DropChutes (Standard, Camouflage, and Stealth) have been implemented and are available for use on all unit types. This includes the zer-crit, zero-weight version as well as the Reusable one, which requires crits and weight in the unit.
  • Update descriptions, game rules, and stats for all Heat Sink types as well as all Enhanced LRT weapons (including OS and I-OS).

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[27-Mar-2025 06:32]   ProtoMech Technical Readout
Alkavor
                 ProtoMech Technical Readout

Name/Model:         Alkavor
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            15
Role:               Ambusher
Configuration:      Ultraheavy Quad ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,355,419 C-Bills
Battle Value:       557

Chassis:              ProtoMech
Power Plant:          60 ProtoMech Fusion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    8 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Alkavor is what happens when you decide to max out damage potential in a protomech,  and
    then dial it back to something that's at least theoretically useable.

Capabilities:
    8 ER small lasers.  Good chunk of firepower.   Kinda behind the curve compared to what a
    mech woth its free double heat sinks could pull off, but still not bad.  Armor is pretty
    typical.  Speed is not really enough,  but could be sufficuent given enough built up terrain
    for some ambush tactics to be employed.  Esoecially with double blind.  Overall, this is
    better in Alpha Strike then classic.

Variants:
    So the grand winner, capable of 6 points of alpha strike damage at short range involved less
    speed, no armor and 7 iheavy small lasers and an iheavy medium.

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                   1,500                   
Engine:                                60 ProtoMech Fusion              1,500                   
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         16                      4,000                   
Cockpit:                                    ProtoMech                    750                    
Armor Factor:                                   65                      3,250                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               4              3       
    Torso:                             15             30       
    Main Gun:                           2              4       
    R/L Arm:                            0              0       
    Legs:                              14             28       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
2 ER Small Lasers                                         MG              1,000                         
6 ER Small Lasers                                         T               3,000                         

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: PM,  SZ: 1,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 0
Armor (A): 2,  Structure (S): 1
Specials: ENE