Recently Approved or Updated Submissions
 EntryMemberTypeDate
Manticore Heavy Tank (Anti-Infantry) FlappyTheSpybot Combat Vehicles 08-Feb-2026 06:49
Crossbow C1 alimickwhit BattleMechs 08-Feb-2026 04:18
Brute Heavy Tank FlappyTheSpybot Combat Vehicles 08-Feb-2026 04:11
Crossbow II [BASE] alimickwhit BattleMechs 08-Feb-2026 04:11
Assassin ...red Redcup BattleMechs 08-Feb-2026 02:30
Demolisher Heavy Tank (Striker) FlappyTheSpybot Combat Vehicles 08-Feb-2026 01:57
Demolisher Heavy Tank (Field Gun Mk II) FlappyTheSpybot Combat Vehicles 08-Feb-2026 01:53
Demolisher Heavy Tank (Field Gun) FlappyTheSpybot Combat Vehicles 08-Feb-2026 01:51
Demolisher Hunter-Killer FlappyTheSpybot Combat Vehicles 08-Feb-2026 01:46
Star Adder (Blood Asp) GB drwalleye BattleMechs 08-Feb-2026 01:12
Hound (Autobot Stealth Force Scout) knave1 BattleMechs 08-Feb-2026 00:33
Hound (Autobot Scout) knave1 BattleMechs 08-Feb-2026 00:03
Shadow Hawk SHD-5HR SummerStorm BattleMechs 07-Feb-2026 23:23
Hunchback HBK-5MR SummerStorm BattleMechs 07-Feb-2026 23:08
Blacksmith BAS-F1 indigointopia BattleMechs 07-Feb-2026 22:52
Atlas (Dante's Inferno) AS7-D-DI(C) True MDS Dragon BattleMechs 07-Feb-2026 22:24
Curtis CUR-1S Flat_beans BattleMechs 07-Feb-2026 22:18
Atlas (Dante's Inferno) AS7-D-DI(C) MDS Dragon BattleMechs 07-Feb-2026 22:18
Marauder MAD-T5B drwalleye BattleMechs 07-Feb-2026 21:13
Cyclops IIC Vagabond BattleMechs 07-Feb-2026 19:27
Suicide Vest RexMcKnight BattleMechs 07-Feb-2026 19:19
Crusader CRD-6T-LH LunaHansenFox BattleMechs 07-Feb-2026 17:56
Wasp WSP "LAM" cole1114 BattleMechs 07-Feb-2026 17:24
Galleon BA Vox Combat Vehicles 07-Feb-2026 17:18
Panther PNT-Inshalla MDS Dragon BattleMechs 07-Feb-2026 16:59
Banshee BNC-O A RexMcKnight BattleMechs 07-Feb-2026 16:59
King Crab IIIC Toth_1 BattleMechs 07-Feb-2026 16:45
Marauder MAD-5Y NavPoint BattleMechs 07-Feb-2026 16:40
Zeus IIIC Toth_1 BattleMechs 07-Feb-2026 16:29
Stinger STG-1VR Vox BattleMechs 07-Feb-2026 16:27
Shadow Hawk IIIC Toth_1 BattleMechs 07-Feb-2026 16:20
Hermes IIC Toth_1 BattleMechs 07-Feb-2026 16:02
Rifleman (Frankenmech) Bulwark Vox BattleMechs 07-Feb-2026 15:46
Cyclops IIIC Toth_1 BattleMechs 07-Feb-2026 15:25
Lockhorn LKH-8N Kirbanzo BattleMechs 07-Feb-2026 15:24
ScroungerMech SV-SCM01 Kirbanzo IndustrialMechs 07-Feb-2026 15:01
Foreman (FRN-A) Eric.personal1317 BattleMechs 07-Feb-2026 14:17
Catapult II CPLT-K7 Kirbanzo BattleMechs 07-Feb-2026 13:59
Catapult II CPLT-C7 Kirbanzo BattleMechs 07-Feb-2026 13:52
Apex (Star Wolf) H Kirbanzo BattleMechs 07-Feb-2026 13:39
JagerMech JM7-RBN astreamofnumbers BattleMechs 07-Feb-2026 13:17
Malice MAL-XW BeanDaddy BattleMechs 07-Feb-2026 13:14
Vulcan IIC Toth_1 BattleMechs 07-Feb-2026 13:10
Yeoman IIC Toth_1 BattleMechs 07-Feb-2026 12:53
Apex (Star Wolf) U Kirbanzo BattleMechs 07-Feb-2026 12:04
Charger IIC Toth_1 BattleMechs 07-Feb-2026 11:58
Apex (Star Wolf) N Kirbanzo BattleMechs 07-Feb-2026 11:48
Marauder IIIC Toth_1 BattleMechs 07-Feb-2026 11:05
Cicada IIC Toth_1 BattleMechs 07-Feb-2026 10:46
Victor IIC Toth_1 BattleMechs 07-Feb-2026 10:34
 
[02-Feb-2026 17:38]   Announcements
Patch 2.26.4 Applied:
Another small and quick update. Details of what's included are as follows:

Fixes
  • Fixed an issue where Targeting Computers were not showing as needing distribution on Combat Vehicles, and therefore not showing in the readout or record sheets.

Changes
  • Added a new unit designer setting for ProtoMechs and Combat Vehicles where you can enable the automation of heat sink management. This means that for these units, if enabled, heat sinks will be added or removed automatically to accommodate the required needs for weapons and equipment. The Heat Sinks row will now show how many heat sinks are being added in a read-only manner.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[12-Dec-2021 10:47]   ProtoMech Technical Readout
Orc
                 ProtoMech Technical Readout

Name/Model:         Orc
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3075 Unabridged, The Cutting Edge
Technology:         Clan
Technology Rating:  F
Tonnage:            4
Role:               Striker
Configuration:      Biped ProtoMech
Era/Year:           Civil War / 3066
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         684,632 C-Bills
Battle Value:       182

Chassis:              ProtoMech
Power Plant:          36 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    4 SRM 1s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    400                    
Engine:                                36 ProtoMech Fusion               900                    
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   20                      1,000                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              4       
    Torso:                              4              7       
    Main Gun:                           -              -       
    R/L Arm:                            1              2       
    Legs:                               3              5       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
2 SRM 1s                                                  T                500                          
SRM 1 (Ammo 10)                                           T                100                          
SRM 1                                                     RA               250                          
SRM 1 (Ammo 5)                                            RA               50                           
SRM 1                                                     LA               250                          
SRM 1 (Ammo 5)                                            LA               50                           

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: