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STG-3RJ Stinger
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Kraken
Federated Suns
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PostPosted: 18-Jan-2013 21:57    Post subject: STG-3RJ Stinger Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Stinger STG-3RJ
Tech:          Inner Sphere / 3062
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          20 tons
Chassis:       Earthwerks STG Standard
Power Plant:   120 GM Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Chilton 360 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Riese-100 Ferro-Fibrous 
Armament:      
  2 Medium Lasers
  1 Machine Gun
Manufacturer:  Earthwerks Incorporated
  Location:    (Unknown)
Communications System:  Datacom 26
Targeting & Tracking System:  Dynatec 990

---------------------------------------------------------------------------
==Capabilities:==
  

--------------------------------------------------------
Type/Model:    Stinger STG-3RJ
Mass:          20 tons

Equipment:                                 Crits    Mass
Int. Struct.:  33 pts Standard               0      2.00
Engine:        120 Fusion                    6      4.00
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Double [20]              18       .00
 (Heat Sink Loc: 1 LA, 1 RA, 2 LT, 2 RT)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:   52 pts Ferro-Fibrous        14      3.00
 (Armor Crit Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          4      
   Center Torso:              6          7      
   Center Torso (Rear):                  5      
   L/R Side Torso:            5        7/7      
   L/R Side Torso (Rear):              2/2      
   L/R Arm:                   3        4/4      
   L/R Leg:                   4        5/5      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 Machine Gun            LA      0  100      2      1.00
  (Ammo Locations: 1 LA)
1 Medium Laser           HD      3           1      1.00
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS:                          6          73     20.00
Crits & Tons Left:                           5       .00

Calculated Factors:
Total Cost:        1,764,840 C-Bills
Battle Value:      437
Cost per BV:       4,038.54
Weapon Value:      142 / 142 (Ratio = .32 / .32)
Damage Factors:    SRDmg = 8;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 6J,  Armor/Structure: 1/2
                   Damage PB/M/L: 2/1/-,  Overheat: 0
                   Class: ML;  Point Value: 4



This was created for the campaign I'm running.

A particular faction has access to a large quantity of 3R Stingers.

This variation was created as an in-the-field modification for use by commandos, covert ops types, and undercover types that could improve the punch and longevity of the mech while still superficially appearing to be a regular 3R; by the time someone comes to realize that they're up against a 3RJ, it's usually too late and they're about to get it.

Thoughts?

Thanks.
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Mordel
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PostPosted: 19-Jan-2013 12:06    Post subject: STG-3RJ Stinger Reply to topic Reply with quote

Is there a reason you don't create these in the TRO section? Is it cumbersome? If I created a way for you to create a topic; or even auto-created a topic for each new submission, would that make it more enticing for you to use the TRO submissions?
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Kraken
Federated Suns
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PostPosted: 19-Jan-2013 21:25    Post subject: STG-3RJ Stinger Reply to topic Reply with quote

For the most part, when I do up designs it's "I'm experimenting with something, and so I don't know how well it'll go over."

No need clogging the TRO with designs that people may not like.
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Vagabond
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PostPosted: 20-Jan-2013 01:52    Post subject: STG-3RJ Stinger Reply to topic Reply with quote

i usually post them for the same reason.
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Vagabond
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PostPosted: 20-Jan-2013 01:56    Post subject: STG-3RJ Stinger Reply to topic Reply with quote

also, if you could work out a script that takes HMP files and generates a basic design that you double check and then approve for submission, it would greatly aid the process. Also if this script could do it also for the file format of solaris skunk werks that would be a big bonus.
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PostPosted: 20-Jan-2013 14:46    Post subject: Re: STG-3RJ Stinger Reply to topic Reply with quote

Wouldn't worry about. There's a ton of designs up there that people probably don't like. What's a few more? Smile

Kraken wrote:

No need clogging the TRO with designs that people may not like.

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Mordel
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PostPosted: 20-Jan-2013 14:56    Post subject: Re: STG-3RJ Stinger Reply to topic Reply with quote

Can you put in an enhancement request in the tracking system for me? I have a java equivalent of reading in the HMP files already. I would just need to convert that to PHP. SSW I'd have to figure out.

I've actually been considering, for quite some time, creating a new XML construct for sharing Mech designs. I was gonna call it MechML. It would be an open format that would allow for the easy sharing of mech designs, regardless of the creation source, provided they allowed output in MechML format.

Vagabond wrote:
also, if you could work out a script that takes HMP files and generates a basic design that you double check and then approve for submission, it would greatly aid the process. Also if this script could do it also for the file format of solaris skunk werks that would be a big bonus.

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