Recently Approved or Updated Submissions
Below are the fifty most recently approved (
) or updated (
) submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
 EntryMemberSectionDate
Grendel (Mongrel) H Catalyst Game Labs BattleMechs 2020-06-06 19:48
Grendel (Mongrel) E Catalyst Game Labs BattleMechs 2020-06-06 19:47
Grendel (Mongrel) D Catalyst Game Labs BattleMechs 2020-06-06 19:47
Grendel (Mongrel) C Catalyst Game Labs BattleMechs 2020-06-06 19:47
Grendel (Mongrel) B Catalyst Game Labs BattleMechs 2020-06-06 19:47
Grendel (Mongrel) A Catalyst Game Labs BattleMechs 2020-06-06 19:46
Grendel (Mongrel) PRIME Catalyst Game Labs BattleMechs 2020-06-06 19:46
Fenris (Ice Ferret) L Catalyst Game Labs BattleMechs 2020-06-06 19:46
Fenris (Ice Ferret) H Catalyst Game Labs BattleMechs 2020-06-06 19:46
Fenris (Ice Ferret) E Catalyst Game Labs BattleMechs 2020-06-06 19:45
Fenris (Ice Ferret) D Catalyst Game Labs BattleMechs 2020-06-06 19:45
Fenris (Ice Ferret) C Catalyst Game Labs BattleMechs 2020-06-06 19:45
Fenris (Ice Ferret) B Catalyst Game Labs BattleMechs 2020-06-06 19:45
Fenris (Ice Ferret) A Catalyst Game Labs BattleMechs 2020-06-06 19:44
Fenris (Ice Ferret) PRIME Catalyst Game Labs BattleMechs 2020-06-06 19:44
Dragonfly (Viper) I Catalyst Game Labs BattleMechs 2020-06-06 19:44
Dragonfly (Viper) H Catalyst Game Labs BattleMechs 2020-06-06 19:43
Dragonfly (Viper) G Catalyst Game Labs BattleMechs 2020-06-06 19:43
Dragonfly (Viper) F Catalyst Game Labs BattleMechs 2020-06-06 19:43
Dragonfly (Viper) E Catalyst Game Labs BattleMechs 2020-06-06 19:42
Dragonfly (Viper) D Catalyst Game Labs BattleMechs 2020-06-06 19:42
Dragonfly (Viper) C Catalyst Game Labs BattleMechs 2020-06-06 19:42
Dragonfly (Viper) B Catalyst Game Labs BattleMechs 2020-06-06 19:42
Dragonfly (Viper) A Catalyst Game Labs BattleMechs 2020-06-06 19:42
Dragonfly (Viper) PRIME Catalyst Game Labs BattleMechs 2020-06-06 19:41
Battle Cobra H Catalyst Game Labs BattleMechs 2020-06-06 19:41
Battle Cobra C Catalyst Game Labs BattleMechs 2020-06-06 19:41
Battle Cobra B Catalyst Game Labs BattleMechs 2020-06-06 19:40
Battle Cobra A Catalyst Game Labs BattleMechs 2020-06-06 19:40
Battle Cobra PRIME Catalyst Game Labs BattleMechs 2020-06-06 19:40
Puma (Adder) J Catalyst Game Labs BattleMechs 2020-06-06 19:40
Puma (Adder) H Catalyst Game Labs BattleMechs 2020-06-06 19:39
Puma (Adder) E Catalyst Game Labs BattleMechs 2020-06-06 19:39
Puma (Adder) D Catalyst Game Labs BattleMechs 2020-06-06 19:39
Puma (Adder) C Catalyst Game Labs BattleMechs 2020-06-06 19:39
Puma (Adder) B Catalyst Game Labs BattleMechs 2020-06-06 19:38
Puma (Adder) A Catalyst Game Labs BattleMechs 2020-06-06 19:38
Puma (Adder) PRIME Catalyst Game Labs BattleMechs 2020-06-06 19:38
Cougar D Catalyst Game Labs BattleMechs 2020-06-06 19:38
Cougar C Catalyst Game Labs BattleMechs 2020-06-06 19:37
Cougar B Catalyst Game Labs BattleMechs 2020-06-06 19:37
Cougar A Catalyst Game Labs BattleMechs 2020-06-06 19:36
Cougar PRIME Catalyst Game Labs BattleMechs 2020-06-06 19:36
Uller (Kit Fox) W Catalyst Game Labs BattleMechs 2020-06-06 11:20
Uller (Kit Fox) S Catalyst Game Labs BattleMechs 2020-06-06 11:20
Uller (Kit Fox) F Catalyst Game Labs BattleMechs 2020-06-06 11:19
Uller (Kit Fox) E Catalyst Game Labs BattleMechs 2020-06-06 11:19
Uller (Kit Fox) D Catalyst Game Labs BattleMechs 2020-06-06 11:19
Uller (Kit Fox) C Catalyst Game Labs BattleMechs 2020-06-06 11:19
Uller (Kit Fox) B Catalyst Game Labs BattleMechs 2020-06-06 11:19
 
[2020-03-20 13:40]   Announcements
Server Maintenance:
I was informed there will be some maintenance done on the servers on Sunday, March 22nd. Maintenance could happen anytime between 3-4 AM EST, but is only expected to last for 5 minutes or so.

Just an FYI for anyone who cares and may be on here during that window.
 
[2019-11-25 23:15]   News and Headlines
Turning Points: War of 3039: Vega:
The wait is over as the Federated Commonwealth hammer falls upon the Draconis Combine. The War of 3039’s Commonwealth Thrust focuses on Vega, a world of burning sands, blazing sun, and the ruins of ancient Star League technology. A combined force of Steiner, Davion, and mercenary units showcases the massive alliance and technology of the Federated Commonwealth. The Combine defense, led by the Legions of Vega, is determined to justify the reforms and faith of the Coordinator. They will not surrender their homeworld easily.

Turning Points: Vega (3039) uses Chaos Campaign rules to give players the option of fighting individual battles, following a campaign arc, or inserting the heated battle for Vega into their own campaigns. Included are a detailed map of the world of Vega, full details of the forces involved in the conflict, and scenario tracks recreating the battles on Vega. The only limits are the players’ imaginations!

eBook Availability
Turning Points: War of 3039: Vega is available from the following eBook/PDF vendors:

 
[2019-11-09 20:30]   BattleMech Technical Readout
TRO: Spatha SP1-W
                 BattleMech Technical Readout

Name/Model:         Spatha SP1-W
Designer:           Xaphus
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         14,154,560 C-Bills
Battle Value:       2,267

Chassis:              Composite
Power Plant:          300 XL
Walking Speed:        54 kph    [64.8 kph]
Maximum Speed:        86.4 kph  [97.2 kph]
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Laser Reflective
Armament:             
    1 ER PPC
    2 Medium X-Pulse Lasers
    1 Streak SRM 4
    1 Laser Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  3.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                               5 [6]                                             
    Running MP:                               8 [9]                                             
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    13.00                     
    Type:                                Laser Reflective                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               8       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium X-Pulse Laser                                      H                 1          2.00             
Jump Jet                                                  CT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
Medium X-Pulse Laser                                      RT                1          2.00             
2 Jump Jets                                               LT                2          2.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
Laser Anti-Missile System                                 RA                2          1.50             
Sword                                                     RA                4          3.00             
ER PPC                                                    LA                3          7.00             
Streak SRM 4                                              LA                1          3.00             
Targeting Computer                                        LA                3          3.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 2
Specials: AMS, MEL, RFA, TSM