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MechWarrior Tactics
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Mordel
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PostPosted: 11-Mar-2012 21:18    Post subject: MechWarrior Tactics Reply to topic Reply with quote

Anybody seen this yet? Not much info but the photos look super cool.

www.mwtactics.com/
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PostPosted: 12-Mar-2012 05:21    Post subject: MechWarrior Tactics Reply to topic Reply with quote

what is this? looks interesting.
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ralgith
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PostPosted: 12-Mar-2012 10:40    Post subject: Re: MechWarrior Tactics Reply to topic Reply with quote

Mordel wrote:
Anybody seen this yet? Not much info but the photos look super cool.

www.mwtactics.com/


I'm signed up for it already. Have been for a long time.

Its going to be a game where you play turn by turn like BT, but then it turns the entire thing into a cinematic you can watch afterwards.
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Mordel
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PostPosted: 12-Mar-2012 22:46    Post subject: Re: MechWarrior Tactics Reply to topic Reply with quote

I signed up. It does look very cool.
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Vagabond
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PostPosted: 13-Mar-2012 00:00    Post subject: MechWarrior Tactics Reply to topic Reply with quote

I have been BEGGING for a game like this ever since 2001.
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Ozzy McKinnen
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PostPosted: 13-Mar-2012 08:40    Post subject: MechWarrior Tactics Reply to topic Reply with quote

I spy hexmaps! Any info whether the gameplay will be along the battletech ruleset, or something closer to a war simulation?
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Vagabond
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PostPosted: 13-Mar-2012 11:24    Post subject: MechWarrior Tactics Reply to topic Reply with quote

www.1up.com/previews/mechwarrior-tactics-part-ccg-part

"The uninspired and confusing names of BattleTech weapons probably have made for a desperately confusing and dull experience if the game used a standard microtransaction model."

Say what? I always thought that our weapon naming scheme was very straight forward.
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Ozzy McKinnen
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PostPosted: 13-Mar-2012 11:47    Post subject: MechWarrior Tactics Reply to topic Reply with quote

Uninspired and confusing? Uninspired, sure, with the exception of a few individually named weapons. Perhaps it needs more of that modern combat gear number and letter mishmash to be less confusing.

"Can't get my head around it, would you explain once again how this so-called large laser compares to a L44M256 smoothbore tank gun?"
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PostPosted: 13-Mar-2012 21:45    Post subject: MechWarrior Tactics Reply to topic Reply with quote

The reviewer sounds like someone who sucked at the tabletop game. Smile All it is is simple math. Not rocket science.
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chihawk
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PostPosted: 14-Mar-2012 22:02    Post subject: MechWarrior Tactics Reply to topic Reply with quote

I just signed up...
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PostPosted: 21-Mar-2012 22:54    Post subject: MechWarrior Tactics Reply to topic Reply with quote

So is this like megamek but with a cinema replay at the end?
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PostPosted: 22-Mar-2012 09:24    Post subject: Re: MechWarrior Tactics Reply to topic Reply with quote

innersphere3050 wrote:
So is this like megamek but with a cinema replay at the end?


Kind of looks like it. It does make me wonder how it will impact megamek.
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Vagabond
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PostPosted: 24-Mar-2012 00:28    Post subject: MechWarrior Tactics Reply to topic Reply with quote

i honestly say it won't at all.

Megamek is a loyal table top emulator. Quick to program new units into and easy for anyone to play. Everyone is equal before the rules.

This will be an MMOish game like MWO and WoT. You'll get units by winning and buying them. 2 forces do not go in balanced against each other. And the better/long played player will have more than a newbie can hope to have.

2 different beast to me.
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PostPosted: 25-Mar-2012 14:27    Post subject: MechWarrior Tactics Reply to topic Reply with quote

True. The cinematic movies people will post will be awesome though Smile
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Ozzy McKinnen
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PostPosted: 25-Mar-2012 18:07    Post subject: MechWarrior Tactics Reply to topic Reply with quote

At least they've arranged the "replays" to move and fire at the same time, which is more plausible for the cinematic sense than everyone walking around for ten seconds before sudden button-mashing bursts of fire.

"Backscratching" Jenner alphastrikes will probably look neat nevertheless! Twisted Evil
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