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Turkina U
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PostPosted: 11-Mar-2017 14:12    Post subject: Turkina U Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Turkina U
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, Old is the New New
Technology:         Clan
Technology Rating:  F
Tonnage:            95
Configuration:      Biped OmniMech
Era/Year:           Jihad / 3077
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         29,958,581 C-Bills
Battle Value:       2,520

Chassis:              Standard
Power Plant:          285 XL
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Unknown
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 LRM 15s
    1 ATM 9
    10 ER Small Lasers
    1 Talons
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine:                                       285 XL                   8.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  288                    18.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             45       
    Center Torso (rear):                              10       
    R/L Torso:                         20             30       
    R/L Torso (rear):                                 10       
    R/L Arm:                           16             32       
    R/L Leg:                           20             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Active Probe                                              H                 1          1.00             
HarJel (Armored)                                          CT                1          1.00             
Jump Jet                                                  CT                1          2.00             
Cargo, Liquid (Armored)                                   RT                1          1.00             
HarJel (Armored)                                          RT                1          1.00             
Jump Jet                                                  RT                1          2.00             
LRM 15                                                    RT                2          3.50             
LRM 15 (Ammo 8)                                           RT                1          1.00             
Cargo, Liquid (Armored)                                   LT                1          1.00             
HarJel (Armored)                                          LT                1          1.00             
Jump Jet                                                  LT                1          2.00             
LRM 15                                                    LT                2          3.50             
LRM 15 (Ammo 8)                                           LT                1          1.00             
ATM 9                                                     RA                4          5.00             
ATM 9 (Ammo 14)                                           RA                2          2.00             
3 ER Small Lasers                                         RA                3          1.50             
HarJel (Armored)                                          RA                1          1.00             
Coolant Pod (Armored)                                     LA                1          1.00             
7 ER Small Lasers                                         LA                7          3.50             
HarJel (Armored)                                          LA                1          1.00             
Targeting Computer                                        LA                1          1.00             
Talons                                                  LL/RL               4          7.00             

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PostPosted: 08-Apr-2017 07:33    Post subject: Turkina U Reply to topic Reply with quote

Shouldn't those be LRTs, rather than LRMs?
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PostPosted: 08-Apr-2017 10:57    Post subject: Re: Turkina U Reply to topic Reply with quote

Sleeping Dragon wrote:
Shouldn't those be LRTs, rather than LRMs?


Nope. This is a U variant with normal jump jets and weaponry. At least according to the record sheet. Though it does seem odd to have HarJel. The MUL says it's in TR3085, but I can't find any reference to the Turkina (any variant), in that book.
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PostPosted: 08-Apr-2017 16:11    Post subject: Re: Turkina U Reply to topic Reply with quote

Well, the JJs are fixed on Turkina, so even U variant would have have them (although it could have UMUs as well I guess... well going to rapidly emerge in submarine emergency style and continuing with a jump might be worth the trouble of mounting both Very Happy). I guess some Us are deep space variants, while others are really underwater specials.
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PostPosted: 08-Apr-2017 19:11    Post subject: Re: Turkina U Reply to topic Reply with quote

Sleeping Dragon wrote:
Well, the JJs are fixed on Turkina, so even U variant would have have them (although it could have UMUs as well I guess... well going to rapidly emerge in submarine emergency style and continuing with a jump might be worth the trouble of mounting both Very Happy). I guess some Us are deep space variants, while others are really underwater specials.


That's right, I keep thinking HarJel is for underwater use only, and continuously forget about the fact they function the same in space.
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Sir Henry
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PostPosted: 08-Apr-2017 21:21    Post subject: Turkina U Reply to topic Reply with quote

A Coolant pod... Underwater???
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PostPosted: 09-Apr-2017 01:20    Post subject: Turkina U Reply to topic Reply with quote

This probably is a deep space variant (talons and stuff) I didn't read the rules for that, but perhaps the heat sinks might be overwhelmed by direct sun or something, or they work worse in vacuum. Not sure. With 15 DHSs it sure looks weird.
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PostPosted: 02-Jan-2023 14:03    Post subject: Turkina U Reply to topic Reply with quote

TRO: Turkina U
                 BattleMech Technical Readout

Name/Model:         Turkina U
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, Old is the New New
Technology:         Clan
Technology Rating:  F
Tonnage:            95
Role:               Juggernaut
Configuration:      Biped OmniMech
Era/Year:           Jihad / 3077
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         29,958,581 C-Bills
Battle Value:       2,520

Chassis:              JF 
Power Plant:          JF 285 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            JF 
    Jump Capacity:    90 meters
Armor:                JF Standard
Armament:             
    2 LRM 15s
    1 ATM 9
    10 ER Small Lasers
Manufacturer:         Ironhold Beta Complex, Olivetti Weaponry
    Primary Factory:  Ironhold (IBC), Sudeten (OW)
Communications:       JF Integrated
Targeting & Tracking: JFIX/Olivetti Pinpoint Advanced with Advanced Targeting Computer

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine:                                       285 XL                   8.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  288                    18.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             45       
    Center Torso (rear):                              10       
    R/L Torso:                         20             30       
    R/L Torso (rear):                                 10       
    R/L Arm:                           16             32       
    R/L Leg:                           20             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Active Probe                                              H                 1          1.00             
HarJel (Armored)                                          CT                1          1.00             
Jump Jet                                                  CT                1          2.00             
Cargo, Liquid (1 ton) (Armored)                           RT                1          1.00             
HarJel (Armored)                                          RT                1          1.00             
Jump Jet                                                  RT                1          2.00             
LRM 15                                                    RT                2          3.50             
LRM 15 (Ammo 8)                                           RT                1          1.00             
Cargo, Liquid (1 ton) (Armored)                           LT                1          1.00             
HarJel (Armored)                                          LT                1          1.00             
Jump Jet                                                  LT                1          2.00             
LRM 15                                                    LT                2          3.50             
LRM 15 (Ammo 8)                                           LT                1          1.00             
ATM 9                                                     RA                4          5.00             
ATM 9 (Ammo 14)                                           RA                2          2.00             
3 ER Small Lasers                                         RA                3          1.50             
HarJel (Armored)                                          RA                1          1.00             
Coolant Pod (Armored)                                     LA                1          1.00             
7 ER Small Lasers                                         LA                7          3.50             
HarJel (Armored)                                          LA                1          1.00             
Targeting Computer                                        LA                1          1.00             
Talons                                                  LL/RL               4          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 64
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 8 / (M) 8 / (L) 3,  OV: 1
Armor (A): 10,  Structure (S): 5
Specials: ARM, BHJ, CASE, IF1, LRM1/1/1, MEL, OMNI, PRB, RCN
		

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