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Unit Management » Design Quirks » Search » Ammunition Feed Problem
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Design Quirk Information |
General Details
Name: Ammunition Feed Problem
Type:  Negative
Cost: One (1)
Available To: BattleMechs, IndustrialMechs, Combat Vehicles
Reference: BattleMech Manual (p. 86)
Description:The ammunition feed for one ballistic or missile weapon has a tendency to jam at inconvenient moments. On an unmodified attack roll of 2 with such a weapon, roll 2D6. On a result of 10+, the weapon jams and cannot be fired again in this battle. On a roll of 12, the new round of ammunition will explode in the weapon for normal damage. Per normal rules, Gauss weapon ammunition will not explode, but the weapon itself does.
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