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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Meltdown MDN-2X
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            100
Role:               Ambusher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         21,090,000 C-Bills
Battle Value:       2,112

Chassis:              Standard
Power Plant:          300 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
    2 Binary Laser Cannons
    1 Bombast Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

    Designed as a testbed for new laser weapons, the ?Mech that would come to be known as the
    Meltdown plays to many Lyran tropes: large tonnage, big weapons, decent armor and slow
    speed. Carrying only three weapons, one would think that the design lacks firepower, but
    each of its guns is capable of destroying an opposing ?Mech?s head, and the targeting
    computer helps ensure it hits its targets. However, each of its guns are extremely heat
    intensive, so even with 20 double heat sinks, it can quickly come to need to use its coolant
    pods. It was for this reason the design earned its name.
    Only a few prototypes were ever built as other designs proved to be more effective, and the
    Meltdown?s guns were quickly outclassed.

Equipment                                                             Mass                      
Internal Structure:                          Standard                 10.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         20 [40]                  10.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  272                    17.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             42       
    Center Torso (rear):                              11       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             30       
    R/L Leg:                           21             35       

Weapons and Ammo                                       Location          Critical     Tonnage   
Angel ECM Suite                                           H                 2          2.00             
Bombast Laser                                             CT                3          7.00             
Jump Jet                                                  CT                1          2.00             
Targeting Computer                                        RT                7          7.00             
Binary Laser Cannon                                       RA                4          9.00             
Binary Laser Cannon                                       LA                4          9.00             
Coolant Pod                                               RL                1          1.00             
Jump Jet                                                  RL                1          2.00             
Coolant Pod                                               LL                1          1.00             
Jump Jet                                                  LL                1          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 44
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 9,  Structure (S): 5
Specials: AECM