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Design Overview
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                 BattleMech Technical Readout

Name/Model:         55-MB1C
Designer:           Starwyn
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3071
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         12,578,069 C-Bills
Battle Value:       1,904

Chassis:              Standard
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Improved
    Jump Capacity:    210 meters
Armor:                Stealth
Armament:             
    1 Plasma Rifle
    4 Medium Lasers
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Capabilities:
    Long/mid-range harassment with plasma rifle and stealth armor.  If the enemy is careless and
    overheats or is distracted, move with 4 meds.  Remember to disable stealth armor in close
    range and switch to ECM ghosting rules unless you need the ECM denial bubble (e.g., block
    Artemis LOS or C3 networks).
    Small laser is for setting fires to terrain for smoke or heat disruption.
    5/8/7 mobility should allow for sufficient tactical mobility.
    Heat management is key to success.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 7                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             29       
    Center Torso (rear):                               6       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Improved Jump Jet                                         CT                2          1.00             
3 Improved Jump Jets                                      RT                6          3.00             
Medium Laser                                              RT                1          1.00             
3 Improved Jump Jets                                      LT                6          3.00             
Medium Laser                                              LT                1          1.00             
Plasma Rifle                                              RA                2          6.00             
Plasma Rifle (Ammo 10)                                    RA                1          1.00             
Guardian ECM Suite                                        LA                2          1.50             
2 Medium Lasers                                           LA                2          2.00             
Plasma Rifle (Ammo 20)                                    LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 44
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/14"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ECM, ENE, JMPS1, STL