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Member Review - Rudel Gurken : 19-Mar-2019 16:51 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Good periphery refit. The RL´s aren´t so bad (You don´t have to shoot them when the enemy appears at the edge of long range). Stingers were never designed to engage combat mechs. Its a scout. When it encounters an other scout (in the periphery) it can get close, hammer away with its RL´s and then finishing it of with the ERML. |
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Member Review - bladewind : 27-Dec-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
Drop the RL for more armor then add more lasers. The only way to go for this one.
It's already so slow and RLs are only good throw weight against mechs of similar size, but mechs of the 20 ton range are much much speedier. |
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Member Review - Stinger : 16-Sep-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
Drop the RL's and give it somesor of electronics. Or better yet increase its movement so it can do what it is supposed to do.
SCOUT. |
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Member Review - Erenon : 15-Aug-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
0.50 |
| Comment: |
Roadkill Mech.
RL/15s require you to go too close to be truly effective. Taking pot shots from long-range isn't very useful either.
The jump jets are useful, but not with this weapon load or protection level. |
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Member Review - Khayman : 08-Aug-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
I just really despise those Rockets. If your lucky, the one shot hit could do pretty good but thats it. At least it has an ER medium with jump. |
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