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Member Review - Rudel Gurken : 07-Apr-2019 04:53 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
A great old Star League design with a useful, versatile but very ammo dependant weapons mix. Its heavy armor, standard engine and CASE make it a tough opponent. The standard heat sinks are sufficient and the JJ´s a good bonus. |
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Member Review - ralgith : 27-Sep-2011 19:57 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
When used properly the Highlander is a beast. Pair it with something else that seems more of a threat, let that mech get the enemy's attention, and then jump in behind and tear into that thin back armor. Or, use the Jump in bad terrain locations to stay on the high ground and snipe down at your enemy with the Gauss Rifle and LRMs. |
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Member Review - bladewind : 09-Jun-2008 09:51 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.50 |
| Comment: |
Ammo hog, but it is very efficient in what in does. Dropping 1 ton of SRM ammo for a Gauss ammo or LRM ammo, just for endurance. Or artemis LRM for better, accuracy. |
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Member Review - wolf : 17-Oct-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
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I love this design. The gauss/lrm combination provides the long range punch while the med. lzrs and srm launcher help it out close. Furthermore it can jump and does not have an expensive xl engine. |
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Member Review - Blackhand : 29-Mar-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
Its a good design/idea. But with this many ammo based weapons. Your going to be hurting with any longish engagement. Especially if you miss with your guass rifle a round or two in a row.
Your best hope is that you can decisively end it early against smaller mechs, and/or head cap larger ones.
YOu can't fight a slugging battle with a Highlander as your mech. Too many ammo based weapons makes it risky. |
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