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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Night Gyr F
Designer:           Blackhand
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         17,219,125 C-Bills
Battle Value:       3,006

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Ferro-Fibrous
Armament:             
    1 Gauss Rifle
    3 LRM 20 w/ Artemis IV FCS
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    An attempt to bridge the missile support variant with the Prime variant.

Capabilities:
    3 LRM 20s, and a Guass Rifle with ammo. Makes for a deadly long range duelist while its ammo
    lasts. The paired ER mediums are more to give you something to fire when your modifiers are
    too high or your ammo is running low in your LRM bins.

Deployment:
    Anywhere Guass Rifle wielding Jade Falcons wish to fire LRM 20s as well.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  221                    11.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             34       
    Center Torso (rear):                              10       
    R/L Torso:                         16             22       
    R/L Torso (rear):                                 10       
    R/L Arm:                           12             24       
    R/L Leg:                           16             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
LRM 20 (Ammo 12)                                          CT                2          2.00             
LRM 20 w/ Artemis IV FCS                                  RT                4          5.00             
LRM 20 w/ Artemis IV FCS                                  LT                4          5.00             
ER Medium Laser                                           RA                1          1.00             
LRM 20 w/ Artemis IV FCS                                  RA                4          5.00             
LRM 20 (Ammo 12)                                          RA                2          2.00             
Gauss Rifle                                               LA                6         12.00             
Gauss Rifle (Ammo 16)                                     LA                2          2.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 6 / (M) 6 / (L) 6,  OV: 1
Armor (A): 7,  Structure (S): 4
Specials: CASE, IF3