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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Warhammer-Steve WHM-9S
Designer:           Gorski123
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  E
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         13,286,633 C-Bills
Battle Value:       1,561

Chassis:              Standard
Power Plant:          280 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    1 MRM 40
    3 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Like the Marauder, the Warhammer is one of the most feared BattleMechs ever designed.
    Throughout its more than five centuries of history, many a weak-spirited warrior has run
    from the sight of a "Hammer" bearing down on them. StarCorps Industries, the original
    builder of the Warhammer, jumped at the chance to redesign and build what is arguably the
    most famous BattleMech in history.
    
    As the initial design and development process progressed on Crofton, the Lyran bureau
    on Son Hoa expressed an interest in this redesign. It didn't take long for the other bureaus
    to get wind of this update and soon production managers and engineering chiefs from all of
    Star Corps' divisions had made their way to Crofton. What was supposed to be a weeklong
    business negotiation allegedly turned into a month long festival where all parties
    celebrated endlessly as StarCorps executives made the decision to simultaneously produce
    this new Warhammer in four realms. The 'Mech's base chassis would remain the same; the only
    differences between the final production 'Mechs would be House-specific technologies that
    would, naturally, not be shared between the four involved realms.

Capabilities:
    The WHM-8D is the descendent of the venerable Warhammer 6D, but has been given a complete
    redesign. It retains a weapons loadout similar to that of its forebearer, though mounting
    extended-range lasers and PPCs instead of the standard versions of those weapons. Replacing
    the traditional SRM 6 launcher is the new Harpoon Streak 6 launcher. The addition of the C3
    module allows this model to work in lances and companies with the new Thanatos and other
    C3-equipped AFFS 'Mechs. It retains the theoretically maximum-possible armor protection
    that, when combined with its standard fusion engine and CASE, makes the Warhammer 8D a
    powerful and tough BattleMech. In fact, to date no complaints about the 8D has yet been
    forwarded from the field.
    
    
    
    Variants
    
    
    
    Three additional Warhammer variants have seen the light of day. The Capellan
    Confederation is, of course, producing a stealth armor-equipped model to further their
    Shadow Lances. The LAAF version built on Son Hoa makes use of their light fusion engine,
    removing the small lasers and the C3 slave and filling the available mass with additional
    heat sinks. The Federated Suns has taken a completely different tactic with a second version
    built on Crofton, though; the WHM-9D increases replaces the power plant with a 350 extra
    light, and adds jump jets and a targeting computer.
    
    House Marik is already producing the 8D on Emris IV, but is also working on obtaining a
    license for Ronin, Inc. on Wallis, a company likely to design and produce a FWL-exclusive
    variant. The most disturbing fact, however, is that the WHM-9S has been sighted in service
    with the Black Warriors. No known units have been stolen from Son Hoa, however, and the LAAF
    has not yet determined the source of these Warhammers.

Deployment:
    StarCorps was able to deliver a full production run to each of the four involved Houses by
    mid-August of 3066, giving these new Warhammers the chance to test their mettle against
    other new 'Mech designs during the FedCom Civil War. Surprisingly, AFFS and LCAF reports
    show that every single Warhammer delivered to those two militaries is still in service. As
    it once did years ago, the Warhammer is again becoming the backbone for many heavy lances
    within the AFFC, CCAF, FWLM and the LAAF.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                     280 XL (C)                 8.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             35       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        CT                1          2.00             
CASE                                                      RT                1          0.50             
MRM 40                                                    RT                7         12.00             
MRM 40 (Ammo 12)                                          RT                2          2.00             
Targeting Computer                                        LT                2          2.00             
Medium Pulse Laser                                        RA                1          2.00             
Medium Pulse Laser                                        LA                1          2.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASE