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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Crab IIC
Designer:           Kalo Osis
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,306,000 C-Bills
Battle Value:       1,434

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 ER Large Lasers
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Crab was and still is a highly effective and favored mech throughout the Inner Sphere.
    When General Kerensky and the Exodus fleet fled the Inner Sphere, a good deal of the Crab
    was taken. Clan Wolf recieved a large number of them, and put them into Briar Caches with
    some other items. Because of their fall from power they once were, they have opened these
    caches and brought the old Crab back into their military to beef up their forces. Most of
    these Crabs have been overhauled and upgraded with Clan Tech to become the Crab IIC.

Capabilities:
    This is a tribute to the old Crab, but it definently poses a greater danger to other mechs
    now that it has been upgraded. The lasers have been changed to ER lasers, and the small
    laser removed. The heat sinks were switched to double heat sinks. The engine has been made
    larger, and this mech moves. Fast. Jump jets have also been added to give the mech more
    manuverability.

Deployment:
    The Crabs from the Briar Caches that have been overhauled are few now, but more are on the
    way from CLan Wolf. Right now they are being assigned to second and even frontline clusters
    to help restore the Clan Wolf Touman.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  169                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
Jump Jet                                                  CT                1          0.50             
ER Large Laser                                            RA                2          5.00             
ER Large Laser                                            LA                2          5.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/6"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 2
Specials: ENE, JMPW1