Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Atlas II AS7-D-H-Ic
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            100
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         14,154,500 C-Bills
Battle Value:       4,238

Chassis:              Foundation AKU Endo Steel
Power Plant:          Vlar 300 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            CurtissJet 80 
    Jump Capacity:    90 meters
Armor:                StarSlab/2 with CASE II
Armament:             
    1 Omega 12-coil Gauss Rifle (C)
    2 Series 7NC ER Large Lasers (C)
    1 Type XV "Crossbow" LRM 15 w/ Artemis IV FCS (C)
    2 Series 14NC Medium Pulse Lasers (C)
    1 Series 4d SRM 6 w/ Artemis IV FCS (C)
    1 Series 1 Mk. 3 ER Small Laser (C)
Manufacturer:         None (Refit)
    Primary Factory:  Unknown
Communications:       Army Comm Class 5 with Angel ECM Suite
Targeting & Tracking: Army Corporation Type 29KC

================================================================================================
Overview:
    The Gestalt had started it. The Ryoken III demonstrated it would endure. Now the Republic,
    on its last legs, has in turn embraced the Interface cockpit, and in a larger chassis than
    ever before.

Capabilities:
    The Interface Atlas mounts an endo-steel chassis (taken from the Akuma design) and standard
    armor. Combined with the interface cockpit, this frees up enough space to replace the
    autocannon with a Imperator gauss rifle, taken from Altas K2s, which is fed with three tons
    of ammo. The LRM is downrated to a 15 tube model, freeing enough space for another ton of
    LRM ammo and an extra heat sink, which helps to cool the medium lasers which have been
    upgraded to X-pulse versions. Both large lasers are moved to the space freed up by removing
    the gyro, ensuring the mech can fight even without arms or side torsos. The CASE systems
    have been upgraded to CASE II.

Deployment:
    Although Inner Sphere in technology and design, Atlas Interface units are organized more
    along solahma and protomech-pilot lines. Although the addition of Clan biotech and other
    significant upgrades derived from both SLDF neurohelmets and modern IS innovations, the
    design has not been available long enough for the intended two decades before symptoms
    manifest to have passed. For now, it is assigned only to volunteers.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                       15 [30] (C)                 5.00                     
Gyro:                                          None                    0.00                     
Cockpit:                                    Interface                  4.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Large Lasers (C)                                     CT                2          8.00             
Gauss Rifle (Ammo 16) (C)                                 CT                2          2.00             
Jump Jet                                                  CT                1          2.00             
CASE II (C)                                               RT                1          0.50             
LRM 15 w/ Artemis IV FCS (C)                              RT                2          3.50             
LRM 15 (Ammo 24) [Artemis IV] (C)                         RT                3          3.00             
SRM 6 (Ammo 15) [Artemis IV] (C)                          RT                1          1.00             
Angel ECM Suite                                           LT                2          2.00             
ER Small Laser (C)                                        LT                1          0.50             
SRM 6 w/ Artemis IV FCS (C)                               LT                1          1.50             
CASE II (C)                                               RA                1          0.50             
Gauss Rifle (C)                                           RA                6         12.00             
Gauss Rifle (Ammo 8) (C)                                  RA                1          1.00             
2 Medium Pulse Lasers (C)                                 LA                2          4.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 63
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 6 / (M) 6 / (L) 5,  OV: 2
Armor (A): 10,  Structure (S): 8
Specials: AECM, CASEII, DN, IF1