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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Thug THG-11ECWC
Designer:           khanwolverine
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         9,967,440 C-Bills
Battle Value:       2,638

Chassis:              Earthwerks VOL Endo Steel
Power Plant:          Pitban 320 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Ford Heavy Lifters 
    Jump Capacity:    120 meters
Armor:                Mitchell Argon Ferro-Fibrous
Armament:             
    2 ExoStar Balefire (Clantech) ER PPCs
    2 Series 2NC ER Medium Lasers
    2 Mk. 22 Type III SRM 6 w/ Artemis IV FCS
Manufacturer:         Earthwerks Incorporated, Maltex Corporation
    Primary Factory:  Keystone (EI), Errai (MC)
Communications:       Colmax 90
Targeting & Tracking: TharHes Ares -5B

================================================================================================
Overview:
    After years of work spent designing a competitor to the popular Warhammer BattleMech, the
    manufacturers at Maltex Corporation finally came up with the answer in 2572 with the first
    prototype of the Thug.
    
    Building on the idea that the best defence is a strong offense, designers kept the
    hefty firepower of the Warhammer, while beefing up the armor protection and modernizing the
    target acquisition system. The design won great praise after initial testing and review.

Capabilities:
    The Thug's Endo Steel construction is its main improvement over the Warhammer. With the
    additional tonnage of armor, the Thug can sustain an attack for a longer time. Though
    carrying the same number of heat sinks as its grandfather, the Thug avoids some of the
    Warhammer's problems with heat by removing secondary energy weapons and mounting double heat
    sinks.
    
    The Thug's main weapons are the twin Tiegart Particle Projection Cannons located in the
    arms. Similar to the Donal PPCs on the Warhammer, these cannons provide the knock-out punch
    needed by any heavy 'Mech. Though ten percent smaller, the Tiegart cannon matches the Donal
    in performance. Replacement parts are scarce, however, and fire control suffers greatly
    without a steady supply of parts. The system does contain several redundancy circuits,
    providing backup if needed.
    
    Supporting the PPCs are two Bical-6 Short-Range Missile systems, one located in each
    side of the torso. These systems provide short-range firepower and free the Thug's arms for
    hand-to-hand combat. The Short-Range Missile system and PPCs work very well together, though
    rarely can all four weapons fire at the same target. When it does occur, though, such an
    attack is devastating, with only the strongest 'Mechs able to withstand a single barrage.
    
    All missile loads are stored in the Cellular Ammunition Storage Equipment (CASE), which
    gives the Thug even more protection.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         19 [38]                   9.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    12.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             35       
    Center Torso (rear):                               8       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          2.00             
ER Medium Laser                                           RT                1          1.00             
Jump Jet                                                  RT                1          1.00             
SRM 6 w/ Artemis IV FCS                                   RT                1          1.50             
SRM 6 (Ammo 15) [Artemis IV]                              RT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
Jump Jet                                                  LT                1          1.00             
SRM 6 w/ Artemis IV FCS                                   LT                1          1.50             
SRM 6 (Ammo 15) [Artemis IV]                              LT                1          1.00             
ER PPC                                                    RA                2          6.00             
ER PPC                                                    LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 6 / (M) 6 / (L) 3,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: CASE