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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gunslinger GUN-3ERD
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3085
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         15,821,200 C-Bills
Battle Value:       2,304

Chassis:              Standard
Power Plant:          VOX 255 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            HildCo Model 12 
    Jump Capacity:    60 meters
Armor:                Light Ferro-Fibrous
Armament:             
    2 Poland Main Model A Gauss Rifles
    3 Defiance B3M Medium Lasers
Manufacturer:         Defiance Industries, Independence Weaponry
    Primary Factory:  Hesperus II (DI), Quentin (IW)
Communications:       Nashan Quartet ComSy
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Overview:
    A thing of horrified whispers but much discussion, the 3ERD variant is at first nothing
    impressive: most of the secondary laser armament has been removed, and the light
    ferro-fibrous cuts into protection compared to other compositions. But the fear ensues
    nonetheless, for the 3ERD holds a deadly secret.

Capabilities:
    Although the designers paid a high price in secondary payload, they had succeeded in their
    goal: mounting a targeting computer on a Gunslinger. The rest came by itself, and the
    ability of the targeting computer to extend the effective range of the rifle and to pick and
    remove specific targets at close range proved to make up for any failings.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                       255 XL                   6.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 2                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  248                    15.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             34       
    Center Torso (rear):                              19       
    R/L Torso:                         18             25       
    R/L Torso (rear):                                 11       
    R/L Arm:                           14             25       
    R/L Leg:                           18             32       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
2 Medium Lasers                                           CT                2          2.00             
Targeting Computer                                        RT                9          9.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
Gauss Rifle                                               RA                7         15.00             
Gauss Rifle (Ammo 8)                                      RA                1          1.00             
Gauss Rifle                                               LA                7         15.00             
Gauss Rifle (Ammo 16)                                     LA                2          2.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 44
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/4"j
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: JMPW1