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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Naginata NG-C3A
Designer:           Catalyst Game Labs
Source(s):          Record Sheets Volume 6, 3055 'Mechs
                    Record Sheets: 3055 & 3058
                    Record Sheets: 3055 Upgrade
                    Record Sheets: 3055 Upgrades Unabridged
                    Technical Readout: 3055
                    Technical Readout: 3055 Upgrade
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         12,559,170 C-Bills
Battle Value:       1,954

Chassis:              Alshain Class 101a 
Power Plant:          Pitban 285 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Heavy Special with CASE
Armament:             
    1 Lord's Light 2 ER PPC
    3 Coventry Star-Fire LRM 15 w/ Artemis IV FCS
Manufacturer:         Independence Weaponry
    Primary Factory:  Quentin
Communications:       Garret T19-G
Targeting & Tracking: Cat's Eyes 5

================================================================================================
Overview:
    Draconis Combine 'Mech units have at their disposal a marvel of modern technology that
    allows unmatched coordination of 'Mechs and lances, increased firing accuracy, and built-in
    target-acquisition capability. Current intelligence shows that the Clans either do not
    possess anything like it or else have ceased using it. Amazingly, the Kurita forces rarely
    use the capability, and when they do, it is often used clumsily or under-utilized because of
    lack of experience! What could possibly cause the Dragon to ignore such a potential
    advantage? The answer is as simple as it is surprising: inconvenience.

Capabilities:
    The heart of the Naginata is the revolutionary command/control/communications (C3) computer
    system, which has been fully tested and available to the DCMS for nearly five years. What
    prevents its widespread deployment is the C3's large size and weight, which make a retrofit
    lengthy and complicated, requiring the removal of vital weapons, armor, or other needed
    systems.
    
    Kurita technicians at Independence Weaponry proposed a 'Mech that incorporated the C3
    computer as an integral part of the design, eliminating the difficulty of expensive and
    time-consuming refits. They settled on a 95-ton assault 'Mech for the platform, further
    defining its role as a command and fire-support unit. The 'Mech was named Naginata, after
    the ancient Japanese pole arm.
    
    The main armament of the Naginata consists of three Coventry Star Fire long-range
    missile packs, with additional accuracy provided by an Artemis IV fire-control system.
    Long-range missiles were chosen so that the Naginata would get the maximum benefit for
    C3-aided targeting, allowing its lancemates to designate targets for direct and indirect
    barrages at extended range.
    
    The Naginata mounts another long-range weapon, the Lord's Light 2 extended-range PPC,
    as a reliable backup weapon. The left-arm mounting for the weapon is flanked by two
    double-strength freezers to help counter the PPC's tremendous heat buildup. The combined
    assembly is so long and bulky that the left arm has no hand.
    
    Current deployment of the Naginata is consistent with its design parameters. It is
    typically assigned as a command 'Mech for a lance or company. Its three lancemates are
    medium 'Mechs, or possibly two mediums and a heavy, all retrofit with C3 slave units. They
    all have greater speed than the Naginata, and preferably, jump capability. It is their role
    to get as close to the enemy as possible, allowing long-range attacks by the Naginata and
    other C3-equipped 'Mechs to come in at greatly increased accuracy.
    
    Until the Naginata achieves more widespread deployment, it is still impossible to
    decide conclusively on its overall effect against Clan forces.

Deployment:
    The DCMS has not underestimated the importance of distributing this unit as quickly as
    possible. Independence Weaponry is expected to send as many as ten of these assault 'Mechs
    to the Clan front each year. Naginatas are currently stationed with the Twelfth Dieron
    Regulars at Kiesen, the Eleventh Benjamin Regulars at Meilen, and the Seventeenth Galedon
    Regulars at Chandler. It is a strong possibility that Naginatas are also present in many of
    the so-called "Ghost Regiments" stationed along the Smoke Jaguar front.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine:                                     285 Fusion                16.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             35       
    Center Torso (rear):                              14       
    R/L Torso:                         20             26       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             25       
    R/L Leg:                           20             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LRM 15 w/ Artemis IV FCS                                  RT                3          7.00             
LRM 15 (Ammo 32) [Artemis IV]                             RT                4          4.00             
C3 Computer (Master)                                      LT                5          5.00             
CASE                                                      LT                1          0.50             
LRM 15 w/ Artemis IV FCS                                  LT                3          7.00             
LRM 15 (Ammo 16) [Artemis IV]                             LT                2          2.00             
LRM 15 w/ Artemis IV FCS                                  RA                3          7.00             
ER PPC                                                    LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 58
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 5 / (L) 5,  OV: 0
Armor (A): 8,  Structure (S): 8
Specials: C3M, CASE, IF3, MHQ5, TAG