Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate a file in     format      
                 BattleMech Technical Readout

Name/Model:         Fafnir FNR-7I
Designer:           Lasonda
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Republic / 3128
Rules (Current):    Tournament Legal (Extinct)
Rules (Era):        Advanced (Extinct)
Rules (Year):       Advanced (Extinct)
Total Cost:         23,100,000 C-Bills
Battle Value:       2,597

Chassis:              Endo-Composite
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    2 Improved Heavy Gauss Rifles
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

    This Fafnir is an attempt to improve the 'Mech's ability to rip limbs off light 'Mechs while
    also improving it's ability to focus fire on single locations of heavier 'Mechs with it's
    Targeting Computer. In order to cram in the the two Improved Heavy Gauss rifles and the ten
    metric ton Targeting Computer, this Fafnir features a Clan Sea Fox built XL Engine and
    sacrifices all secondary weaponry.
    In addition it questionably features a Primitive Gyro and Myomer bundles as a cost cutting
    measure, weather or not this proves to be one of the 'Mech's numerous undoings has yet to be

Equipment                                                             Mass                      
Internal Structure:                       Endo-Composite               7.50                     
Engine:                                     300 XL (C)                 9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                       Primitive                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             46       
    Center Torso (rear):                              16       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17            31/34     
    R/L Leg:                           21             42       

Weapons and Ammo                                       Location          Critical     Tonnage   
Improved Heavy Gauss Rifle (Ammo 4)                       H                 1          1.00             
Improved Heavy Gauss Rifle                              CT/RT               11        20.00             
Improved Heavy Gauss Rifle                              LT/CT               11        20.00             
Improved Heavy Gauss Rifle (Ammo 12)                      RA                3          3.00             
Targeting Computer                                        LA                10        10.00             
Improved Heavy Gauss Rifle (Ammo 8)                       RL                2          2.00             
Improved Heavy Gauss Rifle (Ammo 8)                       LL                2          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 49
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 5 / (L) 5,  OV: 0
Armor (A): 10,  Structure (S): 5