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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Exorcist EXO-6T-MB1C
Designer:           DF Jay
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3071
Rules (Current):    Tournament Legal
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         13,335,140 C-Bills
Battle Value:       2,118

Chassis:              Endo-Composite
Power Plant:          280 Light Fusion
Walking Speed:        43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE II
Armament:             
    1 Heavy PPC
    1 Large Laser
    1 Streak SRM 6
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Replaces older Guillotine GLT-5M heavy 'Mechs in the Free Worlds League Military ranks.

Capabilities:
    Maintains same movement profile with better armor and increased damage capacity, though
    without the extended range of the ER Large Laser. An advanced targeting computer improves
    accuracy at range, and triple strength myomer not only improves overall max speed, but also
    makes the Exorcist a brutal in close brawler.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               5.50                     
Engine:                                  280 Light Fusion             12.00                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             27       
    Center Torso (rear):                               6       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
Large Laser                                               CT                2          5.00             
2 Jump Jets                                               RT                2          2.00             
Targeting Computer                                        RT                4          4.00             
CASE II                                                   LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
Streak SRM 6                                              LT                2          4.50             
Streak SRM 6 (Ammo 15)                                    LT                1          1.00             
Heavy PPC                                                 RA                4         10.00             
Sword                                                     LA                5          3.50             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 4
Specials: CASEII, MEL, TSM