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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Omen
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, The Cutting Edge
                    Technical Readout: 3085 Supplemental
Technology:         Clan
Technology Rating:  F
Tonnage:            85
Configuration:      Biped BattleMech
Era/Year:           Republic / 3087
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         17,149,500 C-Bills
Battle Value:       2,750

Chassis:              CSR Version 84.62 
Power Plant:          255 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Andoran Model JJIII 
    Jump Capacity:    90 meters
Armor:                Longanecker PlastiSteel
Armament:             
    1 Kolibri Delta Series Large Pulse Laser
    1 Remer Series Alpha Deuce ATM 12
    1 Type KOV LB 10-X AC
    2 Series 14a Medium Pulse Lasers
    2 Series 2d ER Medium Lasers
    1 "Goalkeeper" Anti-Missile System
Manufacturer:         Snow Raven Industrial Complex Alpha
    Primary Factory:  Dante
Communications:       TDWS-37 Mk. 2.2
Targeting & Tracking: "Hermes" CT-44

================================================================================================
Overview:
    While the Snow Ravens have made sincere efforts to align with and protect the Outworlds
    Alliance, they are not yet committed to sharing all of their technological secrets. This
    policy extends to even their newest garrison design, the Omen. Eager to bolster their waning
    BattleMech ranks, the Snow Ravens have begun to produce second-line machines which can be
    constructed quickly and more efficiently than the more complicated OmniMechs, such as the
    recently released Deimos. In addition to rebuilding some classic second-line successes like
    the Warhammer IIC, the Snow Ravens have also begun designing entirely new BattleMechs. The
    Omen stands poised to be the latest of these original designs to enter full production
    status.
    
    As indicated, the Snow Ravens have chosen not to place the production of the Omen in the
    hands of existing Outworlds Alliance facilities. While other machines have been entrusted to
    Outworlds engineers, the Snow Raven leadership has chosen to produce their original
    second-line BattleMechs within the confines of their Dante facilities. Whether this decision
    was made for security concerns, convenience, or both is unknown. What is known is that the
    decision has sparked a reaction in many of the anti-Snow Raven movements still lurking in
    Outworlds society.

Capabilities:
    Reports from field tests indicate that the Omen is designed to serve as the backbone of
    garrison and security forces for Clan Snow Raven?s Provisional Garrison Clusters. It
    features a substantial arsenal of weapon systems and a hefty sheathing of armor.
    Additionally, the design features jump jets. While the jump jets provide a very limited jump
    range they greatly enhance the mobility of an otherwise laboriously slow machine. It?s a
    progressive addition to a BattleMech that in all other ways appears to be a straightforward
    combat design.
    
    The weapon systems are extensive. Designed for both long- and short-range combat, the Omen
    utilizes a combination of a large pulse laser and an LB 10-X autocannon as its main direct
    firepower. For close-in the ?Mech also features a quartet of medium lasers. The lasers are
    comprised of both pulse and extended-range models, giving the Omen a mix of accuracy and
    range. The final component of the ?Mech?s arsenal is a large advanced tactical missile
    launcher. Capable of firing twelve missiles in rapid succession, the ATM launcher is
    allotted enough tonnage for ammunition to carry a devastating combination of warhead types.
    
    Defensively the Omen is layered in armor. The design sports an impressive sixteen and a half
    tons of standard plating. In fact, Snow Raven engineers packed as much armor as they could
    onto the eighty-five ton chassis. Extra care was taken to layer the vulnerable joints in
    overlapping weaves to create durability while still allowing enough flexibility for the
    BattleMech to move. Built to Clan standards, the major ammunition storage locations are
    equipped with CASE in order to help the Omen survive in the event of a direct hit to the
    ammo bins. All in all, the Omen is as survivable as it is dangerous.

Deployment:
    The Twelfth Raven Garrison Cluster is working the Omen through its extensive field trials.
    What little information there is to be found indicates that they will be rewarded for their
    efforts when the BattleMech enters production in the fall of 3087. If production schedules
    remain steady, other Auxiliary and Garrison Clusters awaiting shipments of the Omen should
    see delivery starting in 3088. It is assumed these ?Mechs will help the reserves to regain
    their full fighting strength by 3095.

Variants:
    With the Omen not yet approved for full production it has yet to spawn any variants.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                       255 XL                   6.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  263                    16.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             40       
    Center Torso (rear):                              14       
    R/L Torso:                         18             25       
    R/L Torso (rear):                                 11       
    R/L Arm:                           14             28       
    R/L Leg:                           18             36       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
Anti-Missile System (Ammo 24)                             CT                1          1.00             
Jump Jet                                                  CT                1          1.00             
ER Medium Laser                                           RT                1          1.00             
Medium Pulse Laser                                        RT                1          2.00             
ATM 12                                                    LT                5          7.00             
ATM 12 (Ammo 5)                                           LT                1          1.00             
ATM 12 (Ammo 5) [ER]                                      LT                1          1.00             
ATM 12 (Ammo 5) [HE]                                      LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
LB 10-X AC                                                RA                5         10.00             
LB 10-X AC (Ammo 20)                                      RA                2          2.00             
LB 10-X AC (Ammo 10) [Cluster]                            RA                1          1.00             
Large Pulse Laser                                         LA                2          6.00             
Medium Pulse Laser                                        LA                1          2.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 55
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 8 / (M) 7 / (L) 3,  OV: 0
Armor (A): 9,  Structure (S): 5
Specials: AMS, CASE, FLK1/1/1