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Technical Readouts
Overview | Distribution | Reviews | Cost | Battle Value
Design Overview
Designer: Enra
Technology Base: Level 1, Inner Sphere / 3050
Mass: 65 Ton Custom
Configuration: Biped BattleMech
Total Cost: 5,603,511 C-Bills
Battle Value: 1,137
Equipment   Mass  
Internal Structure: 6.5  
Engine: 260 Fusion 13.5  
      Walking MP: 4    
      Running MP: 6    
      Jumping MP: 4 4  
Heat Sinks: 14 4  
Gyro: 3  
Cockpit: 3  
Armor Factor: 208 13  
Armor Type: Standard    
    Internal
Structure
Armor
Value
 
  Head 3 9  
  Center Torso 21 32  
  Center Torso (rear)   7  
  R/L Torso 15 24  
  R/L Torso (rear) 6  
  R/L Arm 10 20  
  R/L Leg 15 30  
Weapons and Ammo Location Critical Tonnage  
PPC LA 3 7  
2 Medium Laser's LT 2 2  
2 Jump Jet's LL 2 2  
Hatchet RA 5 5  
SRM 6 RT 2 3  
SRM 6 (Ammo 15) RT 1 1  
2 Jump Jet's RL 2 2  
Overview
A design doomed to failure, the Ono was the brain child of Donovan Kurita. Born from a Combine noble and a no name mistress who rose to the rank of Hauptmann within the Steiner military, Donovan was considered an embarrassment since birth. Subject to scandal, the Ono seems to have inherited the Dragon's disdain.

Because of his upbringing, Donovan was stubborn and determined to prove his worth by taking several other hated concepts and pushing forward.

Hoping to capitalize on what little he could gain from his name, Donovan had hoped to erase the stigma of his existence by developing a Mech which would bring the DCMS the same success that the Hatchetman had brought it's enemies.

Using several rediscovered Von Rohrs/Hebis chassis and the Hatchet's acquired through salvage, the Ono was born following the ensuing peace after the War of 3039.
Capabilities
Thirteen tons of armor provides the Ono with nearly maximum armor protection, allowing the design to withstand considerable punishment.

120 meter jump jets were added in order to maintain mobility on par with it's predecessor. This coupled with it's Fourteen heat sinks gives the mech considerable endurance in many situations.

A Magna Hellstar PPC was equipped to provide the Ono with some long range firepower. This weapon compared well to the Hatchetman's AC/10, providing similiar damage while simultaneously increasing it's range and eliminating the need for ammo on it's primary weapon.

At nearly double the weight, the Hatchet which is supposed to be the design's true claim to fame, performed well under test. To support this weapon, twin Medium Lasers were installed, accompanied by a SRM 6 missle system for additional close range power.
Deployment
Despite performing well in mock simulations, it's performances were considered to marginal to be deemed worthy of production. Being 20 tons heavier than it's counterpart, opponents of the Ono viewed the Mech to have only a slight edge over the Hatchetman.

This rating, coupled with the fact that the DCMS despised the idea of using such a barbaric weapon that originated from it's enemy, basing the Mech off a chassis that reminded the Combine people of the horrible Von Rohrs legacy, and originating from someone who was already deemed a disgrace in everyone's eyes, the High Command gave the design a failing grade.

Only the original four prototypes were then produced and these were taken with Donovan during his self imposed exile.
Variants
No Variants available
Notable MechWarriors
Because this mech's existence mirrors his own so much, Donovan Kurita is the most famous person that everyone seems to be trying to forget. This castout, left Combine space in order to become a pirate and live a life free from society.

A skilled mechwarrior, Donovan has raided many Combine worlds, venting his anger and frustrations on the people whom he believed abandoned him.

Though he left to be free, he still seems to be chained to the past.
 
"Never get angry. Never make a threat. Reason with people." - Mario Puzo
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