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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Violator VIO-2B
Designer:           Warhammer: 3025
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3054
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         9,209,300 C-Bills
Battle Value:       2,038

Chassis:              Standard
Power Plant:          270 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 ER Large Lasers
    2 LRM 10 w/ Artemis IV FCS
    1 SRM 6 w/ Artemis IV FCS
    6 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designed to counter the new Kuritan Mauler, the Violator is a well-rounded assault 'mech,
    one able to perform almost any function on the battlefield.

Capabilities:
    The Violator's primary firepower comes in the form of twin Cyclops XII Extended-Range Large
    Lasers, backed up with a pair of Devastator Series-07 Long-Range Missile launchers.
    
    
    
    For close-in power, the Violator has an array of six Chiscomp 39 Medium Lasers. This
    powerful array, combined with the Artemis-equipped Coventry 90mm Six-Rack Missile System,
    gives the Violator an incredible short-range punch.
    
    
    
    Perhaps the 'mechs only failing point is the incredible heat generated if the pilot fires
    all of the 'mechs weapons together.

Deployment:
    The Violator has seen widespread deployment within Federated Commonwealth assault companies,
    easily competing with the other assault designs it serves with.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.00                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  279                    17.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             41       
    Center Torso (rear):                              17       
    R/L Torso:                         19             27       
    R/L Torso (rear):                                 11       
    R/L Arm:                           15             30       
    R/L Leg:                           19             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6 w/ Artemis IV FCS                                   CT                2          3.00             
CASE                                                      RT                1          0.50             
LRM 10 w/ Artemis IV FCS                                  RT                2          5.00             
LRM 10 (Ammo 24)                                          RT                2          2.00             
2 Medium Lasers                                           RT                2          2.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
CASE                                                      LT                1          0.50             
LRM 10 w/ Artemis IV FCS                                  LT                2          5.00             
LRM 10 (Ammo 24)                                          LT                2          2.00             
2 Medium Lasers                                           LT                2          2.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
ER Large Laser                                            RA                2          5.00             
Medium Laser                                              RA                1          1.00             
ER Large Laser                                            LA                2          5.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 5 / (L) 4,  OV: 3
Armor (A): 9,  Structure (S): 7
Specials: CASE, IF1