Combat Vehicle Technical Readout
Name/Model: Tercio B
Designer: 09-Tyba
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 80
Configuration: OmniVehicle
Era/Year: Clan Invasion / 3061
Rules (Current): Standard
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 4,515,000 C-Bills
Battle Value: 1,192
Movement Type: Tracked
Power Plant: GM Powercell 320 Fuel Cell
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: StarSlab/3 Ferro-Fibrous
Armament:
1 Autocannon/10
1 LRM 10
1 SRM 6
Manufacturer: Defiance Industries, General Motors, StarCorps Industries
Primary Factory: Hesperus II (DI), Kathil (GM), New Valencia (GM), Salem (GM), Crofton (SCI)
Communications: Neil 6000
Targeting & Tracking: Sync-Tracker (39-42071)
================================================================================================
Overview:
Design based on the Patton Heavy OmniTank by Vallas from Technical Readout: 3024 Tell The
World That We Tried. Many details (such as year, design background, name etc) changed to
import the design to "canon" Battletech, as the source is an Alternate Universe with
different tech progression. Credit for design remains with Vallas.
Variants:
Variant Naming List from Patton Heavy OmniTank by Vallas from Technical Readout: 3024 Tell
The World That We Tried.
A - All-Purpose; A variety of weapons suitable for
answering any foreseeable
threat.
B - Brawler; A weapon battery consisting of mid-
ranged weapons
C - Juggernaut; Weaponry selected for maximum
concentration of damage
D - Missile Support; Long-Range missiles and other
tactical indirect-fire systems
E - Skirmisher; A bracket-fire setup, a
combination of long and short range
F - Striker; A short-range weapon array
G - Sniper; Long-range direct-fire weapons
H - Air Defense; Primary weapons selected for AA
purposes; LBX, Flak Ammo ACs, etc
I - Melee; Melee weapons, otherwise as Skirmisher
J - Artillery; Carrying an artillery weapon and
25+ units of fire
K - Electronic Warfare; Sensor, ECM, Command
Console, TAG, according to chassis
aptitudes
L - Hostile Environment (Planetary)
M - Hostile Environment (Submarine)
N - Hostile Environment (Orbital)
O - A, but Jump Capable
P - B, but Jump Capable
Q - C, but Jump Capable
R - D, but Jump Capable
S - E, but Jump Capable
T - F, but Jump Capable
U - G, but Jump Capable
V - H, but Jump Capable
W - I, but Jump Capable
X - J, but Jump Capable
Y - K, but Jump Capable
Z - L, but Jump Capable
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.00
Engine: 320 Fuel Cell 27.00
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 1 0.00
Control Equipment: 4.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 2.00
Armor Factor: 268 15.00
Type: Ferro-Fibrous
Armor
Value
Front: 60
R/L Side: 55
Rear: 42
Turret: 56
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Autocannon/10 Turret 12.00
LRM 10 Turret 5.00
SRM 6 Turret 3.00
Autocannon/10 (Ammo 20) Body 2.00
LRM 10 (Ammo 12) Body 1.00
SRM 6 (Ammo 15) Body 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: CV, SZ: 4, TMM: 1, MV: 8"t
Damage: (S) 3 / (M) 3 / (L) 1
Armor (A): 9, Structure (S): 4
Specials: AC1/1/-, FC, IF1, OMNI, SRCH, TUR(3/3/1, AC1/1/-, IF1)
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