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[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 09:20]   BattleMech Technical Readout
Nightstar IIC Prime
                 BattleMech Technical Readout

Name/Model:         Nightstar IIC Prime
Designer:           StarRaven
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            95
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         20,719,725 C-Bills
Battle Value:       3,364

Chassis:              Endo Steel
Power Plant:          285 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 ER PPC
    2 Gauss Rifles
    3 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Of the new BattleMechs introduced in the Inner Sphere with rediscovered and technology, the
    Nightstar is one of the most effective. Created by Clan Wolf-in-Exile, the Nightstar IIC
    OmniMech is quite capable of destroying any opponent, Clan or Inner Sphere.

Capabilities:
    The Nightstar IIC works well at long range, where the twin Gauss rifles and ER PPC can cause
    extreme damage against larger foes, and completely destroy smaller ones. Although not as
    effective at close range as some other 'Mechs, the Nightstar IIC's trio of medium pulse
    lasers are a respectable addition to its firepower.

Deployment:
    A brand new OmniMech design, the Nightstar IIC has seen action only in internal Trials,
    where it has performed very well. The newness of the design means that no variants other
    than the Primary have yet been created.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                       285 XL                   8.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  293                    18.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             45       
    Center Torso (rear):                              15       
    R/L Torso:                         20             30       
    R/L Torso (rear):                                 10       
    R/L Arm:                           16             32       
    R/L Leg:                           20             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          2.00             
ER PPC                                                    RT                2          6.00             
Gauss Rifle (Ammo 32)                                     RT                4          4.00             
Jump Jet                                                  RT                1          2.00             
Gauss Rifle (Ammo 32)                                     LT                4          4.00             
Jump Jet                                                  LT                1          2.00             
Medium Pulse Laser                                        LT                1          2.00             
Gauss Rifle                                               RA                6         12.00             
Medium Pulse Laser                                        RA                1          2.00             
Gauss Rifle                                               LA                6         12.00             
Medium Pulse Laser                                        LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 57
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 7 / (M) 7 / (L) 5,  OV: 0
Armor (A): 10,  Structure (S): 5
Specials: CASE