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Raven RVN-7L Ruger BattleMechs 21-May-2024 07:36
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BattleTech: Legends (Limited Edition) Mordel Game Material 20-May-2024 12:48
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Vandal LI-OC CaerCadarn BattleMechs 20-May-2024 06:55
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[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[27-Jan-2024 17:58]   Combat Vehicle Technical Readout
Tatra Kolos IV Recovery Vehicle
                 Combat Vehicle Technical Readout

Name/Model:         Tatra Kolos IV Recovery Vehicle
Designer:           Sleeping Dragon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Ambusher
Configuration:      Combat Vehicle
Era/Year:           Star League / 2630
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         655,208 C-Bills
Battle Value:       275

Movement Type:        Wheeled
Power Plant:          Tatra 230 Internal Combustion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                Standard
Armament:             
    2 Machine Guns
Manufacturer:         Alliance Defenders Limited, Krauss-Liemann Incorporated, Majesty Metals and Manufacturing, Tatra Heavy Vehicles, Taurus Territorial Industries
    Primary Factory:  Alpheratz (ADL), Wotan (KLI), Dunianshire (MMM), Terra (THV), Taurus (TTI)
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Tatra factory, nested on the very heart of humanity on Terra, designed it's Kolos III
    carriage based recovery vehicle around the freshly unveiled Battlemech technology back in
    2445, but it never became what it was meant to be. The Hegemony and later the Star League
    never actually accepted the Kolos III in service in spite of it being quite capable. The
    original Tatra factory could have never met Hegemony production number demands and
    outsourcing legal disputes got so bogged down, that the prototype didn't even enter the
    contest when the newly formed Star League sought an universal recovery vehicle decades
    later. Later the requirement to outfit the new generations with fusion engines were right
    out of question for the moderately sized vehicle manufacturer, so Tatra focused on newly
    opened periphery markets after as the post-reunification war restrictions were lifted. Tatra
    outsourced the upgraded non-primitive models to several periphery manufacturers that made
    the vehicle quite popular on the outskirts of civilisation where it's rugged nature was a
    considerable asset.

Capabilities:
    The Tatra Kolos IV Recovery Vehicle is one of the most basic 'Mech recovery vehicles you can
    find on the market. It's four lift hoists and powerful, if basic, Internal combustion engine
    allow for the full  bulk of a Mackie to be loaded onto the sixteen wheel frame and moved
    about at respectable speeds. Unlike most of the vehices of similar types the Kolos IV is
    moderately armoured and while quite compact it has an enclosed compartment for a squad of
    mechanics inside. A sturdy machine gun nest on the right side of the driver compartment can
    provide some resistnce to battlefield scavengers who would interfere with vehicle
    operations.

Deployment:
    Due to it's curious production history the Kolos IV can be found mostly on Terra itself and
    sometimes on it's closest neighbours and then in the periphery. First producer under license
    was non other than Rim World's Krauss-Liemann Inc. that needed a specialised hauler for it's
    projects and preferred a smaller partner that it could easily exploit if needed, but the
    partnership proved surprisingly trouble-free as Tatra was quite eager to get a foothold on
    different markets and Krauss-Liemann who was secretely producing the Kolos III unlicensed
    for the republic since 2470's sought a legal way to offer it's products on the league
    market. The initial production supposedly had some quality issues, but due to limited
    production these problems mainly affected the Krauss-Liemann itself and the actual marketed
    vehicles were already remarkably trouble-free. Majesty Metals came next shortly followed by
    league investment fuelled for Alliance Defenders where Tatra hoped to get on Federated Suns
    markets. A hope that never came to be. Instead the Concordat approached Tatra with some
    backroom deals brokered in magistracy entertainment establishments and started to produce
    the Kolos III as a civilian heavy hauler and shorlty after the IV upgrde packets.

Variants:
    Tatra Kolos III Recovery Vehicle uses less advanced armor, but otherwise it's essentially
    the same vehicle with many parts being interchangeable without modification. A testament to
    the original construction sturdiness and simplicity.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                              230 Internal Combustion          21.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      15                                              
    R/L Side:                                   15                                              
    Rear:                                       12                                              
    Turret:                                     15                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Machine Guns                                               Turret                1.00         
4 Lift Hoists                                                 Rear                 12.00        
Compartment, Infantry (3 tons)                                Body                 3.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 7
TP: CV,  SZ: 2,  TMM: 2,  MV: 10"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 2,  Structure (S): 3
Specials: EE, IT3, SRCH, TUR(0*/-/-)