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[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 08:34]   BattleMech Technical Readout
Galahad III
                 BattleMech Technical Readout

Name/Model:         Galahad III
Designer:           bladewind
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3060
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,496,000 C-Bills
Battle Value:       2,982

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    4 Large Pulse Lasers
    2 Streak SRM 6s
    2 Small Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    A munch mech with long fluff, forgive me if i made silly gramatical/spelling errors or u
    just hate such long fluff text :)
    
    -----------------------------------------------------------------------------------
    
    
    
    The Galahad (Glass Spider) was a rather unqiue mech, boasting flippable arms like the
    Rifleman, armed with a pair of Gauss rifles, the Galahad can easily knock out aircraft just
    as it can knock out land craft. The Galahad II by Clan Wolf was slightly different, boasting
    multiple pulse laser batteries all slaved to a Targeting Computer, the Galahad II was easily
    one of the best anti-aircraft and ground support unit available. Although the Galahad pilots
    themselves detest being used for firesupport only, many of them were more than capable of
    pounding Innersphere mechs to dust with their Galahads which made regaining honor fast and
    easy.
    
    
    The largest numbers of Galahad IIs were often found in the hands among Clan Wolf and thus
    when Clan Wolf in Exile broke away, they had several Galahad IIs of their own. Now in dire
    need to produce mechs that are capable of handling multiple threats and for garrison, Clan
    Wolf in Exile intially turn to the Galahad II, but the Galahad II was considered too fragile
    for the task at hand. So Phelan Kell ordered the construction of a new assault class
    battlemech that was based on the proven Galahad II design. By using the mechanics available
    from current Galahad IIs, Clan Wolf in Exile engineers were able to construct and design the
    new mech very quickly, in half the  time required for a Clan Omni-mech.

Capabilities:
    Like its lighter cousins it was based on the Galahad III retains the flipping arms which
    enables the mech to swing its arms in a 360 degree motion, enabling it to track and fire at
    aerial or rear targets with great ease. However unlike the other Galahads, the Galahad III
    is extremely well protected. Reason given that its much cheaper to service a badly crippled
    mech than to make a new one. Although the armor is old style and not the newer Ferro
    Fibrous, it boast 19 solid tons of thickly clad protection all sloped to provide greater
    deflection from enemy attacks. Also the old fashion style armor is much easier and cheaper
    to produce which is a boon for Clan Wolf in Exile who have to manage resources carefully.
    
    A 300 power rated GM fusion engine was used as the mech's main power pack. Although much
    heavier than Clan XL engines, its was also cheaper and easier to obtain from the low tech
    Innersphere states. The only expensive piece of equipment used in construction was the use
    of Endo Steel II Internal Construction. While expensive, it allows the Galahad III to have
    just that extra bit of tonnage to squeeze in more stuff that mechwarriors always need.
    
    Firepower wise, the Galahad III was more inspired by the Galahad II more for practical
    reasons. A heavy energy based loadout made more sense to Clan Wolf designers, since it would
    reduce the need for frequent ammo reloads and save more cash in the long run. The bulk of
    the mech firepower lies in its arms, 2 pairs of Kolibri Delta Large Pulse Lasers in each arm
    provide the bulk of its firepower. Far more powerful than its IS counterpart and far
    reaching, this quad of laser death can easily carve through anything the Innersphere can
    throw at the Galahad III. Past experiences with the Galahad weak close range firepower
    warranted the inclusion of a pair of J6 Streak SRM6 Launchers. Although expensive, the
    Streak system will ensure the mech will never miss again at close range brawls and dish out
    some real hurt to anything that comes too close. 2 Kolibri Small Pulse Lasers round out the
    weapon array, serving as a close range hitter and for anti-personal use. To ensure that
    inferior 2nd line pilots will never miss their targets, the Galahad III mounts a Targetting
    Computer like the Galahad II. Although extremely expensive and rare, it has proven its worth
    in the Galahad II and countless stimulations where the Galahad III engaged large swarms of
    aircrafts and groundcraft extremely quickly and accurately.
    
    To keep the mech cool, the Galahad III boast a total of  21 Clan grade double strength
    freezers, which should enable the Galahad III to fire all 4 Large pulse lasers while running
    with impunity. However, the mech cannot take repeated abuse with Alpha Strikes which clan
    warriors always enjoy when facing upclose to the enemy. Designers and techs have always
    warned their warrior bethren not to overdo with such abuse, however many such good advise
    often fall to death ears.

Deployment:
    Only available to Clan Wolf in Exile, this mech serves as the heavy garrison guards of the
    Wolf Clan Site 3 and Site 1 where Clan Wolf in Exile's precious mech factories lie. To date
    its believed there is only 1 binary (2 Stars) worth of these mechs existing in Clan Wolf in
    Exile by Our Blessed Order.
    
    Although the Galahad III has extremely high damage potential and can be very devastating,
    Clan warriors has always looked down on 2nd line mech's in general and even moreso a fire
    support mech, which means it will not be produced in very large numbers. This is very
    fortunate for the Innersphere since mechs like the Galahad III can equal or even exceed some
    Clan Assault Omnimechs in performance while costing half the price and resources.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         21 [42]                  11.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              11       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Small Pulse Lasers                                      CT                2          2.00             
Streak SRM 6                                              RT                2          3.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
Targeting Computer                                        RT                6          6.00             
Streak SRM 6                                              LT                2          3.00             
Streak SRM 6 (Ammo 15)                                    LT                1          1.00             
2 Large Pulse Lasers                                      RA                4         12.00             
2 Large Pulse Lasers                                      LA                4         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 61
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 7 / (M) 7 / (L) 5,  OV: 1
Armor (A): 10,  Structure (S): 8
Specials: CASE