Recently Approved or Updated Submissions
 EntryMemberTypeDate
Chaos Camp - Success wars company 1 Ozwaz Forces 29-Apr-2024 10:07
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Atlas IV AS7-D3 Blackstargate BattleMechs 28-Apr-2024 23:59
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Exterminator EXT-4DL AD BattleMechs 28-Apr-2024 22:33
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Vedette Medium Tank (Armored Anti-Armor) Ruger Combat Vehicles 28-Apr-2024 08:22
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[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:57]   BattleMech Technical Readout
Battlemaster BLR-6Gc
                 BattleMech Technical Readout

Name/Model:         Battlemaster BLR-6Gc
Designer:           Alisa Wolfstein
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3128
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         11,315,093 C-Bills
Battle Value:       2,198

Chassis:              Endo Steel
Power Plant:          340 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Heavy PPC
    3 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    A design based upon the historic BLR-1Gc of the Star League Era, the -6Gc upgrades all the
    equipment of the -1Gc. The 6 Medium Lasers are replaced with 3 Medium Pulse Lasers, while
    the PPC is upgraded to a Heavy version. The SRM 6 and Command Console and 7 Double Heat
    Sinks are removed while the use of an Endo Steel Skeleton frees up even more tons. With all
    this spare weight, a Targeting Computer, Radical Heat Sink System, Triple Strength Myomer
    and a Hatchet are installed. The armour is also increased by 2 tons. This makes the design
    into a terrifyingly fast brawler with high damage capabilities once TSM is activated - which
    is easy to do since running and Alpha Striking reaches the minimum heat threshold required
    to activate the myomer without suffering any additional penalties. After this, the Radical
    Heat Sink system (RHS) allows for the -6Gc to stay in the fight for an extended period of
    time; with the 'Mech remaining heat neutral when Alpha Striking and running with the RHS
    system activated so that the TSM does not deactivate. The high accuracy provided by the
    Targeting Computer means the -6Gc rarely misses at the close ranges it is comfortable
    fighting in, while it also provides the ability to make called shots with the Heavy PPC to
    take out open components.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                     340 Fusion                27.00                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  263                    16.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             44       
    Center Torso (rear):                              10       
    R/L Torso:                         18             29       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             28       
    R/L Leg:                           18             36       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        RT                4          4.00             
3 Medium Pulse Lasers                                     LT                3          6.00             
Radical Heat Sink System                                  LT                3          4.00             
Heavy PPC                                                 RA                4         10.00             
Hatchet                                                   LA                6          6.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 4 / (L) 2,  OV: 0
Armor (A): 9,  Structure (S): 7
Specials: ENE, MEL, RHS, TSM