Recently Approved or Updated Submissions
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Penetrator ("The Fast Way") PTR-4Dr Krulla_Chief BattleMechs 02-May-2024 11:04
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Supplicant SP-LT-OA Solidshot BattleMechs 01-May-2024 19:08
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Guillotine Fallen bear beta Nightfangk9 BattleMechs 30-Apr-2024 23:51
Viper gunner beta Nightfangk9 BattleMechs 30-Apr-2024 23:40
King Crab KGC-DA Blackstargate BattleMechs 30-Apr-2024 23:11
Timber Wolf Sniper beta Nightfangk9 BattleMechs 30-Apr-2024 22:58
Perfect Perfect Beta Nightfangk9 BattleMechs 30-Apr-2024 22:46
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Zephyr Hovertank (C3i) Catalyst Game Labs Combat Vehicles 30-Apr-2024 17:33
Zephyr Hovertank Catalyst Game Labs Combat Vehicles 30-Apr-2024 17:30
Lightning Attack Hovercraft (RL) Catalyst Game Labs Combat Vehicles 30-Apr-2024 17:17
Lightning Attack Hovercraft (ERSL) Catalyst Game Labs Combat Vehicles 30-Apr-2024 17:15
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[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[07-Nov-2021 18:41]   ProtoMech Technical Readout
Roc Z
                 ProtoMech Technical Readout

Name/Model:         Roc Z
Designer:           Catalyst Game Labs
Source(s):          The Wars of Reaving Supplemental
Technology:         Clan
Technology Rating:  F
Tonnage:            7
Role:               Skirmisher
Configuration:      Biped ProtoMech
Era/Year:           Jihad / 3072
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         802,607 C-Bills
Battle Value:       223

Chassis:              ProtoMech
Power Plant:          60 ProtoMech Fusion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            ProtoMech
    Jump Capacity:    150 meters
Armor:                ProtoMech
Armament:             
    1 Medium Chemical Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    700                    
Engine:                                60 ProtoMech Fusion              1,500                   
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                        500                    
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   32                      1,600                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              4       
    Torso:                              7             10       
    Main Gun:                           1              3       
    R/L Arm:                            2              4       
    Legs:                               4              7       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Medium Chemical Laser                                     MG              1,000                         
Medium Chemical Laser (Ammo 21)                           MG               700                          
Magnetic Clamp System                                     T                500                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: PM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: MCS