Recently Approved or Updated Submissions
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Rifleman RFL-3NrRr Krulla_Chief BattleMechs 27-Apr-2024 07:32
Marauder MAD-3Rr Krulla_Chief BattleMechs 27-Apr-2024 07:28
Shrike X4 Krulla_Chief BattleMechs 27-Apr-2024 05:43
Atlas 12M1A2 Joe5pack BattleMechs 27-Apr-2024 05:15
Crusader ("Field Command") CRD-10SF zikaitoh BattleMechs 27-Apr-2024 01:33
Centurion CN9-AP Boss Grimskull BattleMechs 26-Apr-2024 23:44
Marauder MAD-10KC Krulla_Chief BattleMechs 26-Apr-2024 23:20
Maraudere MAD-3TC galahad0430 BattleMechs 26-Apr-2024 22:29
Atlas AS8-MC Krulla_Chief BattleMechs 26-Apr-2024 22:17
Hydra Pint Rook BattleMechs 26-Apr-2024 22:11
Mammoth MMT-1b Venator527 BattleMechs 26-Apr-2024 22:04
Hydra Puny Rook BattleMechs 26-Apr-2024 22:02
Mammoth MMT-1a Venator527 BattleMechs 26-Apr-2024 21:51
Hydra Prime Rook BattleMechs 26-Apr-2024 21:49
lancelot special mekkatgirls BattleMechs 26-Apr-2024 21:10
Rifleman IV RFM-4C Blackstargate BattleMechs 26-Apr-2024 20:44
Hunchierback Rook BattleMechs 26-Apr-2024 20:42
Punchback Rook BattleMechs 26-Apr-2024 20:40
Pinscher Rook BattleMechs 26-Apr-2024 19:35
Bulldog Rook BattleMechs 26-Apr-2024 19:27
Bronco BRC-1b Venator527 BattleMechs 26-Apr-2024 19:08
Bronco BRC-1c Venator527 BattleMechs 26-Apr-2024 19:06
Bronco BRC-1a Venator527 BattleMechs 26-Apr-2024 19:05
Charger CGR-SBC Peri BattleMechs 26-Apr-2024 18:55
Rifleman IV RFM-4Z Blackstargate BattleMechs 26-Apr-2024 18:26
Triskelion TRK-4S Blackstargate BattleMechs 26-Apr-2024 17:50
Streak Goose Rook BattleMechs 26-Apr-2024 17:49
Marauder II (RIGEL) MAD-RIGEL Rifuburade BattleMechs 26-Apr-2024 17:26
Goose Rook BattleMechs 26-Apr-2024 17:13
Jungarian JGN-9 Blackstargate BattleMechs 26-Apr-2024 16:59
Centurion CN9-MAD Boss Grimskull BattleMechs 26-Apr-2024 16:54
Archer (Ranger) ARC-RNG Rifuburade BattleMechs 26-Apr-2024 16:06
Archer ARC-2P Saint_Flugel BattleMechs 26-Apr-2024 15:59
Demolisher Heavy Tank IIC 2 Blackstargate Combat Vehicles 26-Apr-2024 14:06
Demolisher Heavy Tank IIC Blackstargate Combat Vehicles 26-Apr-2024 13:52
Frog FRO99-15 Zwerg BattleMechs 26-Apr-2024 13:51
Frog FRO99-14 Zwerg BattleMechs 26-Apr-2024 12:38
Frog FRO99-13 Zwerg BattleMechs 26-Apr-2024 12:36
Rakshasa MDG-1IS Venator527 BattleMechs 26-Apr-2024 12:04
Rakshasa MDG-1FC 3 Venator527 BattleMechs 26-Apr-2024 11:59
Rakshasa MDG-1FC 2 Venator527 BattleMechs 26-Apr-2024 11:44
Rakshasa MDG-1FC Venator527 BattleMechs 26-Apr-2024 11:42
Cyclops CPZ-7K Kibagami Kurita BattleMechs 26-Apr-2024 11:00
Hatchetman HCT-3P (CMD) Cody Haynes BattleMechs 26-Apr-2024 07:57
Hatchetman HCT-3PDS (CMD) Cody Haynes BattleMechs 26-Apr-2024 07:53
Awesomini Rook BattleMechs 26-Apr-2024 07:52
Awesome 9Q Mk.II Rook BattleMechs 26-Apr-2024 07:02
SuperCharger! Rook BattleMechs 26-Apr-2024 06:09
King Badger Rook BattleMechs 26-Apr-2024 05:45
Badger Rook BattleMechs 26-Apr-2024 05:23
 
[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[12-Nov-2023 02:52]   Combat Vehicle Technical Readout
Type 5 LUH Transport
                 Combat Vehicle Technical Readout

Name/Model:         Type 5 LUH Transport
Designer:           Sleeping Dragon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            5
Role:               Scout
Configuration:      OmniVehicle
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         61,389 C-Bills
Battle Value:       62

Movement Type:        VTOL
Power Plant:          25 Internal Combustion
Cruising Speed:       162 kph   
Maximum Speed:        248.4 kph 
Armor:                Standard
Armament:             
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The type 5 LUH, or Light Utility Helicopter represents a common model of a light militarised
    rotorcraft built for speed and some minimal transport capacity with emphasis placed on quick
    turnover rates, reparability and modular techlology allowing for fast mission profile
    change. While generally not worth to pack in vehicle bays it takes only minimal space in
    cargo bays and is virtually ubiquitous within militas across the Inners Sphere and the
    periphery. It's true pinnacle came after the clan invasion with the introduction of the omni
    technology which allowed an unprecendented degree of part interchangeability.

Capabilities:
    The main asset of the Type 5 is speed. At neraly 250 km/h it can quickly move about the
    battlefield. The armor is minimal. Barely enough to protect the helicopter against single
    glancing hit, but usually enough to protect the craft against personal weapons. There is
    only enough room for about 1500 kg of equipments in the internal space and on external
    hardpoints, although the helicopter is robust enough to carry ome additional cargo in a
    pinch. Unfortunately the low tech nature of the limits the ability of the Type 5 to operate
    in hostile environments, but most planets without breathable atmosphere are ill-suited for
    VTOL operations anyway.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  0.50                     
Engine:                               25 Internal Combustion           1.00                     
    Cruising MP:                                15                                              
    Flanking MP:                                23                                              
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.50                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                   16                     1.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      5                                               
    R/L Side:                                   3                                               
    Rear:                                       3                                               
    Rotor:                                      2                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Cargo, Standard (1.5 tons)                                    Body                 1.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 9
TP: CV,  SZ: 1,  TMM: 4,  MV: 30"v
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: ATMO, CT1.5, EE, ENE, OMNI, SRCH