Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Enhanced LRT 10
Type (Category):  Weapon (Missile)
Technology:  Inner Sphere
Available To:  BattleMechs
Reference:  Tactical Operations (p. 326)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Inner Sphere Data
Prototype Date:  3058
Production Date:  3082
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
4 (4)
1/Msl (6)
3/7/14/21 (Long)
E
125,000
6.000
4
104.000

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 May be mounted with an Artemis Fire Control System

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3058
3081
Experimental
3082
Tournament Legal

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
12
E
31,000
1
13.000
3058
3082
TM (p. 229)
Artemis IV
12
E
62,000
1
13.000
2592
2598
TM (p. 207)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
4
0.45/0.6 *
0.6/0.8 *
0.6/0.8 *
Torpedo
* The value left of the slash indicates the weaponís damage when employed without any Artemis FCS; the value right of the slash indicates the weaponís damage when employed with an Artemis IV FCS

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Torpedo (TOR)
Torpedo launchers may only be launched by units in water (or on the surface of a water feature), against targets that are also on or in water (this includes units like hovercraft and airborne WiGEs operating just above the surface of water). Torpedo special ability damage is given in range brackets like a standard weapon attack, and may be fired separately or combined with the standard weapon damage that a submerged unit may deliver in combat.

Torpedo attacks ignore underwater range and damage modifiers that affect other weapons. For example, if a submerged unit, with damage values of 2/2/2 and a TOR 3/3 special, fires at a target that is in its underwater Short range bracket, it will deliver 4 points of total damage on a successful attack. (The base damage of 2 for its normal weapons is halved to 1, but the full TOR damage of 3 applies without reduction.)

MTF Output → Weapon List:  Enhanced LRT 10
MTF Output → Critical Slot:  Enhanced LRT 10
PDF Output → Critical Slot:  Enhanced LRT 10