Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Conversion Gear
Type (Category):  Core (Conversion)
Reference:  Interstellar Operations: Alternate Eras (p. 127)

Description:
Conversion is the process of switching between the QuadVee’s two modes of operation: BattleMech and Vehicle. The conversion process must be announced at the start of the unit’s movement and is considered complete by the end of its move in that turn’s Movement Phase.

Game Rules:
Each critical hit to a slot containing Conversion Gear results in an addition MP being required for the QuadVee to convert between one of its two modes.
Unit Type Availability
BattleMechs
Clan Data (BattleMechs)
Prototype Date:  ~3130
Production Date:  3135
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 Requires one critical slot to be allocated in each of the Legs

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Type
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
PE
– (–)
– (–)
F
X-X-X-F
0.5xWSC
0.1xTT
4*
* See rules for this equipment
TT = Total Unit Tonnage
WSC = Total cost of the unit's Weapons, Equipment, and Internal Structure

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3130
3134
Experimental
3135
Advanced

MegaMek Output → Critical Slot:  Conversion Gear
Record Sheet Output → Critical Slot:  Conversion Gear