Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Communications Equipment
Type (Category):  Equipment (Other)
Technology:  Primitive, Inner Sphere, Clan
Available To:  BattleMechs
Reference:  TechManual (p. 212)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Primitive/Inner Sphere Data
Prototype Date:  —
Production Date:  PS
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
– (–)
C
10,000
1.000
1

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 Weight is configurable up to a maximum of 12 tons

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Tournament Legal

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Mobile Headquarters, Recon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Mobile Headquarters (MHQ)
The standard MHQ is equipped with a wide array of special equipment to coordinate engagements over a large area. This ability provides different bonuses depending on the numerical rating.

 Recon (RCN)
The recon ability works in conjunction with the Mobile Headquarters (MHQ#) ability.

MTF Output → Critical Slot:  Communications Equipment (%IT% ton)
PDF Output → Critical Slot:  Communications Equipment (%IT% ton)
Clan Data
Prototype Date:  —
Production Date:  PS
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
– (–)
C
10,000
1.000
1

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 Weight is configurable up to a maximum of 12 tons

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Tournament Legal

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Mobile Headquarters, Recon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Mobile Headquarters (MHQ)
The standard MHQ is equipped with a wide array of special equipment to coordinate engagements over a large area. This ability provides different bonuses depending on the numerical rating.

 Recon (RCN)
The recon ability works in conjunction with the Mobile Headquarters (MHQ#) ability.

MTF Output → Critical Slot:  Communications Equipment (%IT% ton)
PDF Output → Critical Slot:  Communications Equipment (%IT% ton)