Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Improved Autocannon/2
Type (Category):  Weapon (Ballistic)
Technology:  Clan
Available To:  BattleMechs
Reference:  Interstellar Operations (p. 96)

Description:
Early Clan ballistic weapons tech also benefited from advanced metallurgy and construction techniques that rendered these classics of warfare lighter and more compact. These weapons enjoyed only a brief service life before more significant advances to the Ultra and LB-X autocannon types rendered standard-model cannons obsolete.

Game Rules:
All four improved standard autocannons perform in the same fashion, and with the same heat, damage, range, and to-hit modifiers as those made using the Inner Sphere technology base.

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Clan Data
Prototype Date:  ~2815
Production Date:  —
Extinction Date:  2833
Recovery Date:  3080

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1 (1)
2 (2)
4/8/16/24 (Long)
E
X-C-X-X
75,000
5
1
37.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~2815
2832
Experimental
3080
Experimental

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
45
B
C-C-D-D
1,000
1
5.000
2290
2300
TM (p. 207)
Armor-Piercing
22
E
X-X-E-E
4,000
1
5.000
3055
3059
TM (p. 208)
Caseless
90
D
X-X-E-D
1,500
1
10.000
3056
3079
TO (p. 352)
Flak
45
B
E-F-F-E
1,500
1
5.000
ES
~2310
TO (p. 352)
Flechette
45
E
X-X-E-E
1,500
1
5.000
3053
3055
TM (p. 208)
Precision
22
E
X-X-E-E
6,000
1
5.000
3058
3062
TM (p. 208)
Tracer
45
B
D-E-F-E
1,500
1
6.250
ES
~2300
TO (p. 353)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
1
0.132
0.2
0.2
Autocannon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Autocannon (AC)
This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.

MTF Output → Weapon List:  Improved Autocannon/2
MTF Output → Critical Slot:  Improved Autocannon/2
PDF Output → Critical Slot:  Improved Autocannon/2