Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Void-Signature System
Type (Category):  Equipment (Other)
Technology:  Inner Sphere
Available To:  BattleMechs
Reference:  Tactical Operations (p. 349)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type with adherence to the following construction rules:
 Not allowed if Land-Air (Bimodal), or Land-Air (Standard) is selected for the unitís Chassis
 May not be pod-mounted when used on an OmniMech
 Not allowed if Stealth is selected for the unitís Armor Type
 Not allowed in conjunction with C3 Boosted Master, C3 Boosted Slave, C3 Computer (Master), C3 Emergency Master, C3 Slave, Improved C3 Computer, Null-Signature System, or Chameleon LPS
 May mount up to one per unit
 Not allowed if Targeting Computer is selected for the unitís Targeting and Tracking System
Inner Sphere Data
Prototype Date:  3070
Production Date:  3085
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
10 (0)
– (–)
– (–)
E
2,000,000
0.000
*
* See rules for this equipment

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 Requires one critical slot to be allocated in each of the Arms, Legs, and Torsos

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3070
3084
Experimental
3085
Advanced

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Mimetic Armor System

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Mimetic Armor System (MAS)
Mimetic armors are similar to Stealth systems in that they make a target more difficult to hit with weapon attacks (but not physical attacks). Unlike Stealth, to be effective mimetic armor requires its bearer to remain stationary. If a unit with the MAS special ability is immobile or remained at a standstill during the this turnís Movement Phase, all non-physical attacks against that unit receive a +3 Target Number modifier for the remainder of the turn.

MTF Output → Critical Slot:  Mek Void Signature System
PDF Output → Critical Slot:  Void-Signature System