Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  SRM 4 (I-OS)
Type (Category):  Weapon (Missile)
Technology:  Inner Sphere, Clan
Available To:  BattleMechs
Reference:  Tactical Operations (p. 327)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Inner Sphere Data
Prototype Date:  —
Production Date:  3056
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
3 (3)
2/Msl (4)
–/3/6/9 (Short)
C
48,000
1.500
1
8.000

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 May be mounted with an Artemis Fire Control System

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3056
~3080
Advanced
~3081
Tournament Legal

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
3
0.06/0.08 *
0.06/0.08 *
Short-Range Missiles
* The value left of the slash indicates the weaponís damage when employed without any Artemis FCS; the value right of the slash indicates the weaponís damage when employed with an Artemis IV FCS

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Short-Range Missiles (SRM)
This unit mounts a significant number of short-range missile launchers and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate SRM ammo for modified effects

MTF Output → Weapon List:  SRM 4 (I-OS)
MTF Output → Critical Slot:  ISSRM4IOS
PDF Output → Critical Slot:  SRM 4 (I-OS)
Clan Data
Prototype Date:  —
Production Date:  3058
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
3 (3)
2/Msl (4)
–/3/6/9 (Short)
F
48,000
0.500
1
8.000

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 May be mounted with an Artemis Fire Control System

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3058
~3080
Advanced
~3081
Tournament Legal

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
3
0.06/0.08/0.084 *
0.06/0.08/0.084 *
Short-Range Missiles
* The first value indicates the weaponís damage when employed without any Artemis FCS; the second value indicates the weaponís damage when employed with an Artemis IV FCS; the third value indicates the weaponís damage when used with the Artemis V FCS.

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Short-Range Missiles (SRM)
This unit mounts a significant number of short-range missile launchers and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate SRM ammo for modified effects

MTF Output → Weapon List:  SRM 4 (I-OS)
MTF Output → Critical Slot:  CLSRM4 (IOS)
PDF Output → Critical Slot:  SRM 4 (I-OS)