Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Spikes
Type (Category):  Equipment (Melee)
Technology:  Inner Sphere
Available To:  BattleMechs
Reference:  Tactical Operations (p. 290)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type with adherence to the following construction rules:
 May mount up to one per location
Inner Sphere Data
Prototype Date:  3051
Production Date:  3082
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
2 (–)
–/1/–/– (–)
C
0
0.500
1
4.000 †
Defensive Battle Value

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3051
3081
Experimental
3082
Advanced

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Melee

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Melee (MEL)
This special ability indicates that the íMech is equipped with a physical attack weapon, and adds 1 additional point of physical attack damage on a successful Melee-type physical attack.

MTF Output → Critical Slot:  Spikes
PDF Output → Critical Slot:  Spikes