Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  ProtoMech AC/2
Type (Category):  Weapon (Ballistic)
Technology:  Clan
Available To:  BattleMechs
Reference:  Tactical Operations (p. 286)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Clan Data
Prototype Date:  —
Production Date:  
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1 (1)
2 (2)
–/7/14/20 (Long)
F
95,000
3.500
2
34.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
Unavailable

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
40
E
1,200
1
4.000
~3070
3073
TM (p. 207)
Armor-Piercing
20
E
4,800
1
4.000
3055
3059
TM (p. 208)
Caseless
80
D
1,800
1
8.000
3056
3079
TO (p. 352)
Flak
40
B
1,800
1
4.000
ES
~2310
TO (p. 352)
Flechette
40
E
1,800
1
4.000
3053
3055
TM (p. 208)
Tracer
40
B
1,800
1
5.000
ES
~2300
TO (p. 353)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
1
0.2
0.2
0.2
Autocannon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Autocannon (AC)
This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.

MTF Output → Weapon List:  ProtoMech AC/2
MTF Output → Critical Slot:  CLProtoMechAC2
PDF Output → Critical Slot:  ProtoMech AC/2