Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Mechanical Jump Booster
Type (Category):  Core (Other)
Technology:  Inner Sphere
Available To:  BattleMechs
Reference:  Tactical Operations (p. 292)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Inner Sphere Data
Prototype Date:  ~3060
Production Date:  3083
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
– (–)
E
0
0.000
*
* See rules for this equipment

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 Requires two critical slots to be allocated in each of the Legs

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3060
3082
Experimental
3083
3089
Advanced
3090
Tournament Legal

MTF Output → Critical Slot:  Jump Booster
PDF Output → Critical Slot:  Mechanical Jump Booster