Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Light AC/5
Type (Category):  Weapon (Ballistic)
Technology:  Inner Sphere
Available To:  BattleMechs
Reference:  TechManual (p. 207)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Inner Sphere Data
Prototype Date:  ~3062
Production Date:  3068
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1 (1)
5/Sht (5)
–/5/10/15 (Medium)
D
150,000
5.000
2
62.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3062
3067
Experimental
3068
Tournament Legal

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
20
B
4,500
1
8.000
~3062
3068
TM (p. 207)
Armor-Piercing
10
E
18,000
1
8.000
3055
3059
TM (p. 208)
Caseless
40
D
6,750
1
16.000
3056
3079
TO:AUE (p. 164)
Flak
20
B
6,750
1
8.000
ES
~2310
TO:AUE (p. 164)
Flechette
20
E
6,750
1
8.000
3053
3055
TM (p. 208)
Precision
10
E
27,000
1
8.000
3058
3062
TM (p. 208)
Tracer
20
B
6,750
1
10.000
ES
~2300
TO:AUE (p. 165)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
1
0.5
0.5
Autocannon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Autocannon (AC)
This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.

MTF Output → Weapon List:  LAC/5
MTF Output → Critical Slot:  Light Auto Cannon/5
PDF Output → Critical Slot:  Light AC/5