Actuator Enhancement System
Inner Sphere, Clan
Tactical Operations (p. 279)
The Actuator Enhancement System (AES) is a combination of finely tuned myomer bundles and an enhanced DI computer interface that can improve the workings of a BattleMech’s limbs. In many ways similar to the acuity-enhancing servos and mechanisms tied into enhanced targeting computers, AES components serve to stabilize subtle variances in gross ’Mech movements, which can lead to greater weapon precision or improved balance adjustments. However, the systems are heavy and bulky.
An Actuator Enhancement System mounted in the arm provides a –1 to-hit modifier for all weapons mounted in the same arm location, as well as a –1 to-hit modifier for all Physical Attacks using only that arm. (For Physical Attacks that require both arms, the –1 to-hit modifier only applies if both arms mount a functioning AES.) When mounted in the legs, the AES provides a –2 modifier to all Piloting Skill Rolls (except Physical Attacks, which receive only a –1 modifier). Weapons split between an arm and torso location gain no bonus from an AES.
Actuator Enhancement Systems are considered active at all times during game play until the unit is destroyed or the AES component suffers a critical hit. AES leg units lose all AES-provided modifiers if any of the unit’s leg-based AES components suffer critical damage; arms only lose the AES-provided modifiers if the system in the affected arm takes a critical hit.
May be mounted on any available unit type with adherence to the following construction rules:
Not allowed if unit is greater than 100 tons May only be mounted in the Arms, or Legs May mount up to one per location