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								General Details 
								Name:  Heavy Large LaserType (Category):  Weapon (Energy)
 Reference:  TechManual (p. 226)
 
 Description:
 According to all reliable reports, scientists from one of the Home Clans—the Star Adders—pioneered the so-called heavy laser series in the waning days of 3059. The development dramatically increased the size of the barrels, focusing crystals and power feeds of extant Clan lasers to produce a weapon system capable of delivering far greater firepower per blast. Though the heavy lasers lost much of the range advantage enjoyed by Clan ER lasers (they actually fell closer to Spheroid standard range profiles), the real innovation wasn’t so much the laser design itself as the fact that its creation broke what amounted to more than a century of technological stagnation among Kerensky’s children.
 
 It should be noted that while Clan heavy lasers are deadly in the extreme—a Series 6A heavy medium laser can dish out the same destructive force as an Inner Sphere PartiKill PPC—all of that firepower comes with a price measured in more than just reduced range. With the increased power, interference attributed to an intentional shielding reduction around the laser emitters (as well as a noticeable “pre-charge” phase that adds a subtle firing delay with every trigger pull) plays havoc with these weapons’ accuracy.
 
 Heavy lasers come in small, medium, and large sizes only.
 
 Game Rules:
 Lasers may not be fired if the unit is shut down or if its pilot/crew is otherwise prevented from acting. Heavy laser attacks have a +1 to-hit modifier.
 
 
								Unit Type Availability 
								BattleMechsIndustrialMechsProtoMechsCombat Vehicles								 
									Clan Data (BattleMechs) 
										
											BattleMech Specific Construction Rules| Prototype Date: | ~3057 |  | Production Date: | 3059 |  | Extinction Date: | — |  | Recovery Date: | — |  May be mounted on Clan units in accordance with the following construction rules: WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE May be equipped with a Laser Insulator
											RULES LEVEL PROGRESSION TABLE
												Heat Damage (Aero) Range (Aero) Rating Availability Cost (C-bills) Weight (Tons) Criticals Battle Value Direct-Fire Explosive 
												18 16 (16) –/5/10/15 (Medium) F X-X-D-D 250,000 4 3 244.000 ✔ — 
												ALPHA STRIKE WEAPON CONVERSION TABLE
											
																																																																																																			
																					MegaMek Output → Weapon List:
													Start Year End Year Rules Level   Heavy Large Laser										MegaMek Output → Critical Slot:   CLHeavyLargeLaser										
										Record Sheet Output → Critical Slot:   Heavy Large Laser																													 
									Clan Data (IndustrialMechs) 
										
											IndustrialMech Specific Construction Rules| Prototype Date: | ~3057 |  | Production Date: | 3059 |  | Extinction Date: | — |  | Recovery Date: | — |  May be mounted on Clan units in accordance with the following construction rules: WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE May be equipped with a Laser Insulator
											RULES LEVEL PROGRESSION TABLE
												Heat Damage Range Rating Availability Cost (C-bills) Weight (Tons) Criticals Battle Value Direct-Fire Explosive 
												18 16 –/5/10/15 F X-X-D-D 250,000 4 3 244.000 ✔ — 
												ALPHA STRIKE WEAPON CONVERSION TABLE
											
																																																																																																			
																					MegaMek Output → Weapon List:
													Start Year End Year Rules Level   Heavy Large Laser										MegaMek Output → Critical Slot:   CLHeavyLargeLaser										
										Record Sheet Output → Critical Slot:   Heavy Large Laser																													 
									Clan Data (ProtoMechs) 
										
											ProtoMech Specific Construction Rules| Prototype Date: | ~3057 |  | Production Date: | 3059 |  | Extinction Date: | — |  | Recovery Date: | — |  May be mounted on Clan units in accordance with the following construction rules: WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE May be equipped with a Laser Insulator
											RULES LEVEL PROGRESSION TABLE
												Heat Damage Range Rating Availability Cost (C-bills) Weight (Tons) Criticals Battle Value Direct-Fire Explosive 
												18 16 –/5/10/15 F X-X-D-D 250,000 4 1 244.000 ✔ — 
												ALPHA STRIKE WEAPON CONVERSION TABLE
											
																																																																																																			
																					MegaMek Output → Weapon List:
													Start Year End Year Rules Level   Heavy Large Laser										MegaMek Output → Critical Slot:   CLHeavyLargeLaser										
										Record Sheet Output → Critical Slot:   Heavy Large Laser																													 
									Clan Data (Combat Vehicles) 
										
											Combat Vehicle Specific Construction Rules| Prototype Date: | ~3057 |  | Production Date: | 3059 |  | Extinction Date: | — |  | Recovery Date: | — |  May be mounted on Clan units in accordance with the following construction rules:  May be equipped with a Laser InsulatorWEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE May not be mounted in the Body
											RULES LEVEL PROGRESSION TABLE
												Heat Damage Range Rating Availability Cost (C-bills) Weight (Tons) Criticals Battle Value Direct-Fire Explosive 
												18 16 –/5/10/15 F X-X-D-D 250,000 4 1 244.000 ✔ — 
												ALPHA STRIKE WEAPON CONVERSION TABLE
											
																																																																																																			
																					MegaMek Output → Weapon List:
													Start Year End Year Rules Level   Heavy Large Laser										MegaMek Output → Critical Slot:   CLHeavyLargeLaser										
										Record Sheet Output → Critical Slot:   Heavy Large Laser																													 |  | 
	
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