Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Fluid Gun
Type (Category):  Weapon (Ballistic)
Technology:  Primitive, Inner Sphere, Clan
Available To:  BattleMechs
Reference:  Tactical Operations (p. 313)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Primitive/Inner Sphere Data
Prototype Date:  —
Production Date:  PS
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
* (*)
–/1/2/3 (Short)
B
35,000
2.000
2
6.000
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Advanced

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Coolant
20
C
3,000
1
1.000
ES
TO (p. 360)
Corrosive
20
C
5,000
1
3.000
PS
TO (p. 361)
Flame-Retardent
20
B
1,000
1
1.000
PS
TO (p. 361)
Inferno
20
D
2,000
1
3.000
~2390
2400
TO (p. 361)
Oil Slick
20
B
2,000
1
1.000
PS
TO (p. 362)
Paint/Obscurant
20
B
1,000
1
1.000
ES
TO (p. 362)
Water
20
B
500
1
1.000
PS
TO (p. 362)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
0
0.4 *
* The listed damage value is only applicable if the weapon is used with Corrosive ammo

MTF Output → Weapon List:  Fluid Gun
MTF Output → Critical Slot:  IS Fluid Gun
PDF Output → Critical Slot:  Fluid Gun
Clan Data
Prototype Date:  —
Production Date:  PS
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
* (*)
–/1/2/3 (Short)
B
35,000
2.000
2
6.000
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Advanced

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Coolant
20
C
3,000
1
1.000
ES
TO (p. 360)
Corrosive
20
C
5,000
1
3.000
PS
TO (p. 361)
Flame-Retardent
20
B
1,000
1
1.000
PS
TO (p. 361)
Inferno
20
D
2,000
1
3.000
~2390
2400
TO (p. 361)
Oil Slick
20
B
2,000
1
1.000
PS
TO (p. 362)
Paint/Obscurant
20
B
1,000
1
1.000
ES
TO (p. 362)
Water
20
B
500
1
1.000
PS
TO (p. 362)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
0
0.4 *
* The listed damage value is only applicable if the weapon is used with Corrosive ammo

MTF Output → Weapon List:  Fluid Gun
MTF Output → Critical Slot:  Clan Fluid Gun
PDF Output → Critical Slot:  Fluid Gun