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|Weapon & Equipment Information
Name: Extended LRM 10 (OS)
Type (Category): Weapon (Missile)
Technology: Inner Sphere
Available To: BattleMechs
Reference: TechManual (p. 230)
Description not provided
Game rules not provided
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Inner Sphere Data
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
RULES LEVEL PROGRESSION TABLE
ALPHA STRIKE WEAPON CONVERSION TABLE
Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
Indirect Fire (IF)
MTF Output → Weapon List:
The Indirect Fire special ability allows a unit to attack a target without having a valid LOS to it via arcing missiles over the intervening obstacles, similar to how mortars and artillery work. This attack requires a friendly unit with a valid LOS to act as a spotter. The numerical rating for this ability indicates the amount of damage a successful indirect attack will deliver. Because they attack when other weapons cannot, damage from an indirect attack applies in place of the unitís normal weapon attack.
Units with the IF and LRM specials may make use of all alternate munitions and Special Pilot Abilities available to the LRM special when making indirect fire attacks, but are limited to using the LRM special abilityís long range value if it is lower than the IF special ability value.
Extended LRM 10 (OS) MTF Output → Critical Slot:
PDF Output → Critical Slot:
Extended LRM 10 (OS)