Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Extended LRM 10
Type (Category):  Weapon (Missile)
Technology:  Inner Sphere
Available To:  BattleMechs
Reference:  Tactical Operations (p. 327)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type in accordance with the unitís standard construction rules.
Inner Sphere Data
Prototype Date:  3054
Production Date:  3078
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
6 (6)
1/Msl (6)
10/12/22/38 (Extreme)
E
200,000
8.000
4
133.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3054
3077
Experimental
3078
3082
Advanced
3083
Tournament Legal

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
9
E
35,000
1
17.000
3054
3078
TM (p. 229)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
3
0.15
0.6
0.6
Indirect Fire

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Indirect Fire (IF)
The Indirect Fire special ability allows a unit to attack a target without having a valid LOS to it via arcing missiles over the intervening obstacles, similar to how mortars and artillery work. This attack requires a friendly unit with a valid LOS to act as a spotter. The numerical rating for this ability indicates the amount of damage a successful indirect attack will deliver. Because they attack when other weapons cannot, damage from an indirect attack applies in place of the unitís normal weapon attack.

Units with the IF and LRM specials may make use of all alternate munitions and Special Pilot Abilities available to the LRM special when making indirect fire attacks, but are limited to using the LRM special abilityís long range value if it is lower than the IF special ability value.

MTF Output → Weapon List:  Extended LRM 10
MTF Output → Critical Slot:  Extended LRM 10
PDF Output → Critical Slot:  Extended LRM 10